[X3D-Public] Adobe At it Again
John Carlson
john.carlson3 at sbcglobal.net
Sun Jul 11 15:47:45 PDT 2010
It looks like all the vendors are actively pursuing hardware/graphics acceleration for the browsers. I'm not sure why this wasn't done from the beginning--perhaps there wasn't a strong standard.
What about shading languages? What's the web3D shading language?
John
On Jul 10, 2010, at 9:14 PM, Tom Sparks wrote:
> --- On Sun, 11/7/10, Dave A <dave at realmofconcepts.com> wrote:
>> I hope PaperVision gets something out
>> of it
>
> looks like were are back to square one again
> every company have its own standard for web3d
>
> khronos's/Mozilla Foundation's webGL
> Google's O3D (now build on top of webGL)
> Web3D Consortium's X3D
> flash's ????
>
> I hope X3D becomes the path for HTML/XHTML authors
> while webGL becomes the path for openGL developers
> and X3D is build on top of webGL
>
> tom sparks
>
>
>
>
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