[X3D-Public] Adobe At it Again

John Carlson john.carlson3 at sbcglobal.net
Sun Jul 11 15:47:45 PDT 2010


It looks like all the vendors are actively pursuing hardware/graphics acceleration for the browsers.  I'm not sure why this wasn't done from the beginning--perhaps there wasn't a strong standard.

What about shading languages?  What's the web3D shading language?

John
On Jul 10, 2010, at 9:14 PM, Tom Sparks wrote:

> --- On Sun, 11/7/10, Dave A <dave at realmofconcepts.com> wrote:
>> I hope PaperVision gets something out
>> of it
> 
> looks like were are back to square one again
> every company have its own standard for web3d
> 
> khronos's/Mozilla Foundation's webGL
> Google's O3D (now build on top of webGL)
> Web3D Consortium's X3D
> flash's ????
> 
> I hope X3D becomes the path for HTML/XHTML authors
> while webGL becomes the path for openGL developers 
> and X3D is build on top of webGL
> 
> tom sparks
> 
> 
> 
> 
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