[X3D-Public] VRML to X3D converter

Joe D Williams joedwil at earthlink.net
Tue Jul 5 16:43:31 PDT 2011


It is an automatable XSLT file associated with X3DEdit.
Please look arond here.
https://savage.nps.edu/X3D-Edit/
Don will tell more about it.
We do VRML to X3D and even back again.
Good Luck,
Joe



----- Original Message ----- 
From: "yiqi" <m17design at hotmail.com>
To: "Campbell Barton" <ideasman42 at gmail.com>; <X3D-Public at web3d.org>
Sent: Tuesday, July 05, 2011 3:59 AM
Subject: Re: [X3D-Public] VRML to X3D converter


> Hi Campbell,
>
> You can open a .wrl file by BS Contact,
> then File / Save State As...
> and select save type as X3D Files(*.x3d,*.x3d.xml),
> and modify the result file by hand.
>
>
> - m17
> -----------------------------------------------
> - http://17de.com/x3d/index.en.html
>
> -----原始邮件----- 
> From: Campbell Barton
> Sent: Friday, July 01, 2011 10:22 AM
> To: X3D-Public at web3d.org
> Subject: [X3D-Public] VRML to X3D converter
>
> Hi, I searched this topic and while there are many answers they seem 
> to be
>
> - A graphical application
> - geometry converters, any-format --> any-format, which loose the 
> VRML
> structure.
> - Missing - 404.
> - not GPL compatible (eg: free for non commercial use)
>
> I would like a simple command line application or library 
> (preferably
> C/C++) to convert VRML to X3D, so we can drop VRML support in
> Blender3D and have the importer call the converter when its needed.
> This way I can just make use of an XML library and not have a VRML
> parser which is not that good anyway.
>
> Anyone know of a good converter?
>
> -- 
> - Campbell
>
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