[X3D-Public] Scene unloading performance (Bitmanagement Contact) - tips?
GLG
info at 3dnetproductions.com
Thu Jul 21 06:39:06 PDT 2011
Hello Dave,
We use Browser.addRoute to add and remove children with
our 'Teleport' which loads/unloads huge worlds within
seconds in Contact. Post some code maybe we can see what's
not working.
Cheers,
Lauren
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* * Interactive Multimedia - Internet Management * *
* * Virtual Reality - Application Programming * *
* 3D Net Productions www.3dnetproductions.com *
>-----Original Message-----
>From: x3d-public-bounces at web3d.org [mailto:x3d-public-
>bounces at web3d.org] On Behalf Of Dave A
>Sent: Thursday, July 21, 2011 12:34 AM
>To: 'x3d public mailing list'; Holger Grahn -
>Bitmanagement
>Subject: [X3D-Public] Scene unloading performance
>(Bitmanagement Contact) - tips?
>
>I'm seeing some pretty horrible 'unload' times when I
>have a big (that
>is, large number of objects) scene. It can take
>minutes to unload it.
>(Unload meaning setting an empty scene, or loading a
>single-object
>scene, etc.) So I'm changing scenes, not closing the
>window/frame. This
>is in IE (any version) and the stand-alone player.
>
>Are there any known issues with this? Any tips on how
>to speed it up?
>
>Thanks in advance
>
>Dave Arendash
>
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