[X3D-Public] FreeWRL on iPhone, and other mobile devices.
John A. Stewart
alex.stewart at crc.ca
Wed Mar 30 13:57:22 PDT 2011
Informal status report since my message of 28 February 2011.
Work is progressing on the port. The full FreeWRL code base is running, and some touch-based movement in the running world is possible.
There are still many holes, but it is encouraging to be able to use X3D as either an app or as a static library for a custom app on the iPhone platform.
I'm not sure when we are going to deliver an app for general use; probably an "alpha" version will be available sooner rather than later.
We have at least one volunteer looking at Android, and another who has FreeWRL running as a .net application.
If you are interested in watching or participating in the development effort, please feel free to join the FreeWRL mailing list, details available here:
http://freewrl.sourceforge.net/contact.html
As we are all volunteers, progress happens in "fits and starts", but viewed at a distance, progress has been steady.
Thanks;
John A. Stewart.
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