[X3D-Public] Why X3D 3.3 changes the default values of beamWidth and cutOffAngle
Richard Puk
puk at igraphics.com
Sat Jan 28 10:31:01 PST 2012
Hi, Michalis --
To the best of my knowledge, there was no intent to change these values. I
will check to ensure that the proposed DIS text for Version 3.3 has not
inverted them and I will ensure that the amendment text is correct.
-- Dick Puk
Editor
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* Richard F. Puk, Ph.D.
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> -----Original Message-----
> From: x3d-public-bounces at web3d.org [mailto:x3d-public-
> bounces at web3d.org] On Behalf Of Michalis Kamburelis
> Sent: Saturday, January 28, 2012 5:03 AM
> Cc: x3d-public
> Subject: Re: [X3D-Public] Why X3D 3.3 changes the default values of
beamWidth
> and cutOffAngle
>
> Michalis Kamburelis wrote:
> > I was looking at the draft of X3D 3.3 specification, and noticed a
> > change to the default SpotLight.beamWidth and cutOffAngle.
>
> No answer for a week, so I submitted spec comment about this :) I really
hope
> this will get some attention --- SpotLight is quite often used, I would
hate to see
> it's behavior broken (incompatible) in X3D 3.3.
>
> Michalis
>
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