[X3D-Public] [WWW-Vrml] x3d file highlight background does not work
Don Brutzman
brutzman at nps.edu
Mon Jul 9 23:11:53 PDT 2012
copied to x3d-public which is later incarnation of www-vrml
no immediate problems seen; would changing Background skycolor help?
also you can check your full .x3d source file for errors using X3D Validator
https://savage.nps.edu/X3dValidator
============================================
Hello people,
I have a problem and I hope you can help me?
In a x3d file I have 3 Models with a different size. Now I would like to highlight the background. So that it is possible to see the smaller models to.
I tried several things but it did not work.
Here is the short version of the code (Thanks for you help):
<?xml version="1.0" encoding ="UTF-8"?>
<X3D profile="Immersive" version="3.0">
<head>
<meta name="filename" content="/Users/DaNu/Desktop/notnativ0.1-3PL0.3BS500C100-200/neue multicolor versuche/EV 1+2/neu cull.x3d"/>
<meta name="generator" content="Visualization ToolKit X3D exporter v0.9.1"/>
<meta name="numberofelements" content="16"/>
</head>
<Scene>
<Background skyColor="0.319997 0.340002 0.429999"/>
<Viewpoint fieldOfView="0.523599" position="109.301 13.3418 228.647" description="Default View" orientation="0.328789 0.668993 0.666593 -5.5714" centerOfRotation="-1.521 37.4156 33.0694"/>
<NavigationInfo type='"EXAMINE" "FLY" "ANY"' speed="4" headlight="true"/>
<DirectionalLight ambientIntensity="1" intensity="0" color="1 1 1"/>
<Transform DEF="ROOT" translation="0 0 0">
<DirectionalLight direction="-0.111619 -0.766044 -0.633022" color="1 0.97232 0.90222" intensity="0.75" on="true"/>
<DirectionalLight direction="0.0449435 0.965926 -0.254887" color="0.90824 0.93314 1" intensity="0.25" on="true"/>
<DirectionalLight direction="-0.939693 0 0.34202" color="0.9998 0.9998 0.9998" intensity="0.214286" on="true"/>
<DirectionalLight direction="0.939693 0 0.34202" color="0.9998 0.9998 0.9998" intensity="0.214286" on="true"/>
<Transform translation="-1.521 37.4156 33.0694" rotation="0 0 1 -0" scale="32.6542 41.2022 34.1933">
<Shape>
<Appearance>
<Material ambientIntensity="0" emissiveColor="0 0 0" diffuseColor="1 1 1" specularColor="0 0 0" shininess="0.0078125" transparency="0"/>
</Appearance>
<IndexedLineSet colorPerVertex="true" coordIndex="
0 1 -1
2 3 -1
4 5 -1
">
<Coordinate DEF="VTKcoordinates0000" point="
-1 0 0,
1 0 0,
0 -1 0,
0 1 0,
0 0 -1,
0 0 1,
"/>
<Color DEF="VTKcolors0000" color="
1 0 0,
1 0 0,
0.996078 1 0,
0.996078 1 0,
0 1 0,
0 1 0,
"/>
</IndexedLineSet>
</Shape>
</Transform>
<Transform translation="0 0 0" rotation="0 0 1 -0" scale="1 1 1">
<Shape>
<Appearance>
<Material ambientIntensity="0" emissiveColor="0 0 0" diffuseColor="1 1 1" specularColor="0.1 0.1 0.1" shininess="0.78125" transparency="0"/>
</Appearance>
<IndexedFaceSet solid="false" colorPerVertex="true" normalPerVertex="true" coordIndex="
.....
"/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform translation="0 0 0" rotation="0 0 1 -0" scale="1 1 1">
<Shape>
<Appearance>
<Material ambientIntensity="0" emissiveColor="0 0 0" diffuseColor="0.203922 1 0.137255" specularColor="0.1 0.1 0.1" shininess="0.78125" transparency="0"/>
</Appearance>
<IndexedFaceSet solid="false" colorPerVertex="true" normalPerVertex="true" coordIndex="
.....
"/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform translation="0 0 0" rotation="0 0 1 -0" scale="1 1 1" >
<Shape>
<Appearance>
<Material ambientIntensity="0" emissiveColor="0 0 0" diffuseColor="1 0.152941 0.258824" specularColor="0.1 0.1 0.1" shininess="0.78125" solid="false" transparency="0.1"/>
</Appearance>
<IndexedFaceSet solid="false" colorPerVertex="true" normalPerVertex="true" coordIndex="
....
"/>
</IndexedFaceSet>
</Shape>
</Transform>
</Transform>
</Scene>
</X3D>
I really would appreciate some help.
Thx,
Chris
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