[X3D-Public] X3D-Edit notes, was got MultiTexture and MultiTextureTransform example scenes?

Don Brutzman brutzman at nps.edu
Tue Apr 30 14:53:40 PDT 2013

cc: x3d-edit developers list

On 4/27/2013 1:30 PM, Michalis Kamburelis wrote:
> Two notes concerning x3d-edit:
> Don Brutzman wrote:
>> Another X3D-Edit feature: right click within scene, can launch to all
>> browsers you have installed.
>> Configuration screen for player preferences is provided (with latest
>> defaults kept up to date).
>> https://savage.nps.edu/X3D-Edit/images/OptionsX3dViewersSelectFromScene.png

many thanks for your review and comments Michalis.

> 1. Is the name "Kambi game engine view3dscene" (visible in screenshot
> linked above) hardcoded in X3D-Edit sources? I'm guessing it's a custom
> option in your configuration :), but just in case it is coded in
> X3D-Edit, it should be updated to "view3dscene" or "view3dscene player"
> or "view3dscene (Castle Game Engine) player".
> We have renamed "Kambi VRML game engine" to "Castle Game Engine" some
> time ago
> (http://castle-engine.sourceforge.net/news.php?id=2011-8-22-engine_rename_to__castle_game_engine__soon__development_news__some_important_fixes___improvements__many_api_improvements
> ).

I've added view3dscene as a built-in supported player.  X3D-Edit updated 
and deployed.

If there are default values for the installation paths on MacOSX or 
Linux that you might recommend, am happy to add them into the 
configuration file.  I listed a (likely) configuration path for Windows 
(XP or 64) as

C:\Program Files (x86)\view3dscene\view3dscene.exe

> 2. The SVN links on X3D-Edit page on https://savage.nps.edu/X3D-Edit/
> should be updated, following recent move to SourceForge 2.0/Allura. Old
> addresses https://x3d.svn.sourceforge.net/svnroot/... should be updated
> to point to svn://svn.code.sf.net/p/x3d/...

Thanks for pointing this out.  Now fixed.


> Although I don't know where is X3D-Edit 3.3, as
> https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/tools/
> shows only X3dEdit3.1 and X3dEdit3.2.

Also fixed... I migrated the codebase from 3.2 to 3.3 some time ago, and 
today renamed the subversion directories to reflect that.

Available at


all the best, Don
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman

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