[X3D-Public] view3dscene loads and converts Spine 2D animations to X3D

Michalis Kamburelis michalis.kambi at gmail.com
Sat Aug 23 17:32:18 PDT 2014


The latest feature of Castle Game Engine (used by view3dscene,
http://castle-engine.sourceforge.net/view3dscene.php ) is an ability to
load Spine 2D animations. Spine ( http://esotericsoftware.com/ ) is a
very nice program for creating 2D animations, especially for games.

view3dscene (and all other tools of Castle Game Engine) can now read
Spine animations in JSON format. "Read" of course means "convert under
the hood to X3D nodes graph" :) This way Spine animations can be
instantly rendered by view3dscene, and can even be saved back to X3D in
classic or XML encoding.

If you're curious, a lot of screenshots and information about it is on
our facebook page ( https://www.facebook.com/castleengine ) or google+ (
). This is a work in progress, but you can test it already by
downloading view3dscene from snapshots (nightly build from SVN code),
links in posts.

Have fun,

More information about the X3D-Public mailing list