[X3D-Public] [x3dom-developers] initial X3D JSON conversion support using X3dToJson.xslt
Don Brutzman
brutzman at nps.edu
Sun Oct 19 19:30:31 PDT 2014
really great Yvonne! Here is a snapshot, will study it closely.
On 10/18/2014 11:51 AM, Jung, Yvonne wrote:
> Hi,
>
> just wrote a very small test that instead dumps a given scene as JSON to the Browser console (ignore __proto__, this is always there in JS, should be skipped when serializing). Here is the example (click the “dump” button and see the result in the console): http://www.x3dom.org/x3dom/test/functional/flipper.html
>
> This is because I think, it might be easier to start the other way round: the X3DOM runtime already has all information for creating some test JSONs. The export could then be refined/optimized based on some tests and from that, a first and easy to integrate draft could be derived. What do you think?
>
> Best, Yvonne
>
> *Von:*Clayton Cottingham [mailto:drfrog666 at gmail.com]
> *Gesendet:* Samstag, 18. Oktober 2014 19:14
> *An:* Don Brutzman; Behr, Johannes; Kristian Sons; Cecile Muller; Jung, Yvonne
> *Cc:* x3d-public mlist; x3dom-developer mlist
> *Betreff:* Re: [x3dom-developers] [X3D-Public] initial X3D JSON conversion support using X3dToJson.xslt
>
> Ive been looking into this but stumbling on how to re-initialize the x3dom runtime after updating the x3don scene
>
> On 16 October, 2014 10:50:10 PM PDT, Don Brutzman <brutzman at nps.edu <mailto:brutzman at nps.edu>> wrote:
>
> abject pleading follows 8)
>
> On 10/13/2014 12:47 PM, Don Brutzman wrote:
>
> [...]
> d. still not seeing an X3DOM example of JSON.parse() and .json scene (though have asked several times).
>
> as before, if X3DOM has an internal X3D model with corresponding parsable JSON, that will be very helpful.
>
> is anything online, hopefully showing loading and parsing?
>
> if not, OK. even draft-y or different-ish examples will likely aid understanding.
>
> i think that the current HelloWorld.json example seems perfectly parsable already, and it would be good to see how much close the result is to how X3DOM works.
>
>
> It would be great if someone experienced could uncover or spin together some kind of JSON.parse() conversion code that loads the attached .json syntax into X3DOM.
>
> This will get some good visibility at the VR Hackathon this weekend, all contributions welcome and will be fully credited.
>
> Of course am willing to vary the encoding pattern if that helps simplify the loading - that is the whole goal, find the right balance.
>
> Not sure our Javascript skills are up to the task, but we will struggle with it. :0
>
> Thanks for any help.
>
> all the best, Don
>
>
> --
> Sent from my Android
>
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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