[x3d-public] Xj3D, X3D-Edit update: improved rendering with latest JoGL, updated subversion trunk

Don Brutzman brutzman at nps.edu
Thu Aug 6 06:11:07 PDT 2015


On 7/10/2015 1:51 PM, John Carlson wrote:
> I don’t recall the specifics, but I think there were some PHP errors in the wiki and Xj3D Evolution.  I don’t see them now.

Page is updated to match current status - we've hit most of the marks, happily.  Xj3D stability and render quality are both excellent.

Images still not working on web3d wiki (just an Xj3D logo in this case).

	http://www.web3d.org/wiki/index.php/Xj3D_Evolution

An important goal only partially finished is improving all the Xj3D pages.  Currently we have up-to-date information at

	https://sourceforge.net/projects/xj3d

	https://savage.nps.edu/Savage/developers.html#Xj3D

	https://savage.nps.edu/Xj3D.nps/docs/javadoc/

It would be nice to refresh the original Xj3D documentation, which is currently sitting in version control.

	http://xj3d.org/arch.html

	https://sourceforge.net/p/xj3d/code/HEAD/tree/trunk/docs/

Recent render-engine touchups include Terry Norbraten checking the existing JOGAMP framework used by Xj3D with Justin Couch's Aviatrix and J3D codebases.  Testing is ongoing.

	https://jogamp.org

	http://aviatrix3d.j3d.org

	http://j3d.org/

Am happy to discuss Xj3D capabilities and steady progress during SIGGRAPH if anyone wants, either at any of the BOFs or at the Web3D booth #1018.

	http://www.web3d.org/event/x3d-xroads-3d-web

all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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