[x3d-public] Xj3D, X3D-Edit update: improved rendering with latest JoGL, updated subversion trunk
Don Brutzman
brutzman at nps.edu
Thu Aug 6 06:11:07 PDT 2015
On 7/10/2015 1:51 PM, John Carlson wrote:
> I don’t recall the specifics, but I think there were some PHP errors in the wiki and Xj3D Evolution. I don’t see them now.
Page is updated to match current status - we've hit most of the marks, happily. Xj3D stability and render quality are both excellent.
Images still not working on web3d wiki (just an Xj3D logo in this case).
http://www.web3d.org/wiki/index.php/Xj3D_Evolution
An important goal only partially finished is improving all the Xj3D pages. Currently we have up-to-date information at
https://sourceforge.net/projects/xj3d
https://savage.nps.edu/Savage/developers.html#Xj3D
https://savage.nps.edu/Xj3D.nps/docs/javadoc/
It would be nice to refresh the original Xj3D documentation, which is currently sitting in version control.
http://xj3d.org/arch.html
https://sourceforge.net/p/xj3d/code/HEAD/tree/trunk/docs/
Recent render-engine touchups include Terry Norbraten checking the existing JOGAMP framework used by Xj3D with Justin Couch's Aviatrix and J3D codebases. Testing is ongoing.
https://jogamp.org
http://aviatrix3d.j3d.org
http://j3d.org/
Am happy to discuss Xj3D capabilities and steady progress during SIGGRAPH if anyone wants, either at any of the BOFs or at the Web3D booth #1018.
http://www.web3d.org/event/x3d-xroads-3d-web
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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