[x3d-public] Open Asset Import Library download | SourceForge.net
John Carlson
yottzumm at gmail.com
Thu Dec 17 09:40:31 PST 2015
Okay, one issue I see with this is that there isn’t a viewer for assimp models on macs. Or does someone know of one?
I’m going to start work on a X3DJSON importer/loader based on the glTF importer (actually the rapidJSON parser). So I can learn more of glTF and X3D at the same time, and also test the JSON encoding. I’ll start work on the Interchange Profile, unless someone objects.
John
> On May 23, 2015, at 2:41 PM, John Carlson <yottzumm at gmail.com> wrote:
>
> Sure, Don. What programming language is required?
>
> John
>> On May 23, 2015, at 12:34 PM, Don Brutzman <brutzman at nps.edu> wrote:
>>
>> Wondering if anyone has worked with assimp?
>>
>> Open Asset Import Library
>> https://sourceforge.net/projects/assimp
>>
>> http://assimp.sourceforge.net
>>
>> Description: "Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed.
>> http://www.open3mod.com is a 3D model viewer and exporter based on Assimp that is also Open Source."
>>
>> Gee anyone want to adapt a loader to also handle X3D?
>>
>> http://assimp.sourceforge.net/main_features_formats.html
>>
>> We probably should create a list of possible projects and goals that have potential to offer shared value for everyone.
>>
>> all the best, Don
>> --
>> Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
>> Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
>> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
>>
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