[x3d-public] [x3d] Do we want script in X3D JSON? Bubbles in the wind.
Richard F. Puk
puk at igraphics.com
Thu Dec 1 09:50:05 PST 2016
Hi, John –
Consider the Particle Systems component. This is the type of activity for which it is intended.
n Dick
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From: x3d [mailto:x3d-bounces at web3d.org] On Behalf Of yottzumm at gmail.com
Sent: Thursday, December 1, 2016 1:05 AM
To: x3d-public at web3d.org; X3D Graphics member mailing list
Subject: Re: [x3d] Do we want script in X3D JSON? Bubbles in the wind.
Say I want to implement bubbles blowing in the wind. How do I declare the scene in X3D JSON? Or even X3D XML?
What about implementing declarative chaotic attractors in X3D? Or is this essentially Scripting/FX3D?
John
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