[x3d-public] Non-portability of X3D Shaders
John Carlson
yottzumm at gmail.com
Sat Mar 26 19:24:17 PDT 2016
I reported earlier on the non-portability of X3D shaders. How does one address the right working group to get this fixed? Or am I taking the wrong approach? I really would like to get some good content online and this is hampering me. Should I generate a script for each X3D player? Is the player User Agent information sent to the server?
Thanks,
John
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