[x3d-public] X3D file encoding considerations: UTF-8/16/32 etc.

Joe D Williams joedwil at earthlink.net
Fri May 13 12:54:38 PDT 2016

forgot this link


So, UTF-16 and 32 may be convenient for some 'imternal' data storage 
schemes but when you export or transmit something then you use utf-8. 
Never a problem or question about byte-order or characters included in 
character set.


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