[x3d-public] PlaneSensor x_changed output event

Yves Piguet yves.piguet at gmail.com
Wed Sep 7 15:05:57 PDT 2016


Hi,

I'm investigating ways to simplify scenes. To avoid some scripts, I propose to add scalar output events to PlaneSensor: in addition to its existing trackPoint_changed and translation_changed output events, it would also have x_changed and y_changed, of type SFFloat. Likewise an SFFloat angle_changed could be added to CylinderSensor.

What do you think?

Yves




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