[x3d-public] Open Prior Art Claim > HMD anti-dizzy method
doug sanden
highaspirations at hotmail.com
Mon Apr 17 10:27:40 PDT 2017
I would like to claim as 'open prior art' (or something like that) HMD/MAR anti-dizzy algorithm(s)/method(s) so as to block/invalidate any subsequent patent claims -including by myself- and keep it open / ensure it's open for the world, and especially for the web3d MAR 4.1 specs and implementors.
-Doug
Open HMD/MAR Anti-Dizzy method(s)
- draw real-world-synched geometry blended with scene geometry
Example details/options that are also open/included in open prior art:
- spherical grid lines or horizon/azimuth or texture or augmented background or optical direct-line-of-site or front-facing-camera-images etc
- drawn a) blended ie faint b) periperhal vision c) intermittently etc
- during a) always b) head motion c) when there's a scene-lag d) intermittently e) on optional demand etc
- possibly at different frame rates ie higher frame rates for gyro-synched than scene ie 90FPS gyro-synched geom, 60FPS scene
- real-world-synched includes pose determined by on-board sensors, with/without post processing ie kalman filtering, and/or out-facing cameras and computer vision, and/or algorithmic estimates of real-world pose of HMD different that rendered scene pose
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