[x3d-public] new X3D Java SAI (object model) exercise
Don Brutzman
brutzman at nps.edu
Sat Aug 19 16:42:56 PDT 2017
Thanks for the "heads up" notification Andreas. Yes sounds like an excellent inquiry. 8)
In years past, the X3D community spent much time to good effect aligning Script-node code and External Authoring Interface (EAI) to produce a single consistent Scene Authoring Interface (SAI).
As we now work to align DOM with X3D, and further extend SAI to become a complete X3D object model, and even attempt similar implementations across multiple programming languages, it certainly feels like we are pursuing another major unification effort. A unified object model for X3D might be even more powerful and consolidated than those earlier important SAI successes.
Looking forward to examining functional differences you might find - questions, corrections and improvements are always welcome. Good luck with this work.
On 8/19/2017 12:45 PM, Andreas Plesch wrote:
> As an exercise, I collected those methods provided by cobweb as a X3D browser implementation which I utilize in cobweb_dom:
>
> https://github.com/andreasplesch/cobweb_dom/issues/26
>
> I am trying now to identify equivalent methods provided by X3DJSAIL using the javadocs:
>
> http://www.web3d.org/specifications/java/javadoc/index.html
>
> I do not expect to find any parser methods although the ones which generate a x3d object from a dom object (parser.childElement, parser.nodeAttribute) may have general applicability.
>
> But for the SAI ones and the field related ones there is an expectation although I am not quite sure if it is well placed. Mostly a learning exercise,
>
> Let's see.
>
> -Andreas
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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