[x3d-public] Apologies

John Carlson yottzumm at gmail.com
Mon Jul 10 09:18:26 PDT 2017


I am sorry I do not have a 4.0 JSON schema yet based on the Object Model.  My worker has fallen ill, and I have been kinda low, so have not pursued generating the schema.  If that is a priority over glTF to X3D JSON, I will pursue it.

I do not patch the 3.3 schema, I patch the 3.0 schema. That way, it’s easy to maintain the current 3.3 version. Your validator should work with different schema versions.

John

Sent from Mail for Windows 10

From: John Carlson
Sent: Monday, July 10, 2017 12:11 PM
To: Don Brutzman
Cc: X3D Graphics public mailing list; Roy Walmsley
Subject: RE: X3D JSON schema validation problems: geoSystem "UTM"

May I suggest you search Mantis before bringing the subject up again, then bring up the Mantis issue for resolution? Email is fine, we just don’t need to repeat ourselves.  I agree, Roy does a really good job of finding Mantis issues. We all need to use the tools available to reduce chatter.  Sometimes, a quick skype message helps a good deal, and then you can bring up the Mantis issue to the mailing list for discussion, instead of misdirecting to Schema issues.

I agree, “N” should be acceptable, but do not know the rest of the process.  Should this be discussed in the Mantis group?

John

Sent from Mail for Windows 10

From: Don Brutzman
Sent: Monday, July 10, 2017 12:02 PM
To: John Carlson
Cc: X3D Graphics public mailing list; Roy Walmsley
Subject: Re: X3D JSON schema validation problems: geoSystem "UTM"

Well, uh, schema patching may be good for test suites, but am trying to work holistically... would rather have a scene bug that illustrates a mantis issue, and document it as such, so that issue resolution is eventually confirmed satisfactorily.

Removing the experimental XvlShell nodes makes sense - for later-version validators.  Those XvlShell examples might be kept at version 3.0 or 3.1 as apppropriate to maintain historic validity.  Good point, will look at it in next schema/DTD revision update.

On 7/10/2017 8:56 AM, John Carlson wrote:
> Suggest fixing scene content or using a patched schema to avoid errors. I use a patched schema because I can’t change the scene content. Patched schema was previously provided, but includes XvlShell, which can be removed, if desired. Patched schema is not up-to-date with Roy’s geoSystem changes, so I suggest basing your patch off his version.


all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman


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