[x3d-public] *** COBWEB IS NOW X_ITE ***
Don Brutzman
brutzman at nps.edu
Fri Sep 22 09:00:36 PDT 2017
"Have you seen this?" Announced on twitter, showing the X_ITE home page:
https://twitter.com/Web3DConsortium/status/911257375796903936
http://create3000.de/x_ite
Next week we will be following up with additional tweets showing support by X3D Examples Archives and other software tools. Contributions welcome.
On 9/21/2017 4:14 PM, Don Brutzman wrote:
> Thanks for the great news and steady accomplishments Holger. Exciting! 8)
>
> The following updates have been made to take advantage of this release.
>
> X3D Resources: Applications, Players and Plugins for X3D / VRML Viewing
> http://www.web3d.org/x3d/content/examples/X3dResources.html#Applications
> "Special mention. X_ITE X3D Browser (formerly Cobweb) implements a high-performance X3D player in open-source JavaScript. Authors can publish X3D source within an HTML5 page that works with Web browsers without prior plugin installation."
>
> All of the example models that I've checked have worked fine, further testing welcome.
>
> X3D Examples Archives (3904 scenes as test corpus)
> http://www.web3d.org/x3d/content/examples/X3dResources.html#Examples
>
> X3D Example Archives: X3D for Advanced Modeling, Animation, Cube With Labeled Sides Viewpoint Sequencer
> http://x3dgraphics.com/examples/X3dForAdvancedModeling/Animation/CubeWithLabeledSidesViewpointSequencerIndex.html
> http://x3dgraphics.com/examples/X3dForAdvancedModeling/Animation/CubeWithLabeledSidesViewpointSequencerX_ITE.html
>
> *One portability problem noted.* X_ITE doesn't seem to work on Windows systems under Internet Explorer browser, works fine on Microsoft Edge browser. (Perhaps a Javascript version support limitation? We've tested on three machines and have reported the issue.)
>
> Conversion stylesheet X3dToX3dom.xslt has been updated. A parameter designates whether HTML output is tuned for X3DOM or X_ITE. Cosmetic TODO items will rename internal variables, will likely also rename stylesheet as X3dToDom.xslt in a future release to better reflect generality for X3D version 4 experimentation.
>
> X3D-Edit build 3.3.124 features include X_ITE export, with "triangles" button and X3D > View Saved Scene menu item now tuned for X_ITE. X3D-Edit plugin autoupdate tested satisfactorily for both Netbeans plugin and standalone application.
>
> X3D-Edit 3.3 open-source Extensible 3D (X3D) Graphics authoring tool
> https://savage.nps.edu/X3D-Edit
>
> X3DJSAIL now has corresponding methods for output:
>
> X3D Java Scene Access Interface Library (X3DJSAIL)
> http://www.web3d.org/specifications/java/X3DJSAIL.html
>
> X3DObject now has method toFileX_ITE()
> http://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3DObject.html#toFileX_ITE-java.lang.String-java.lang.String-
>
> with prior method toFileCobweb() maintained for backwards compatibility and mapping to X_ITE.
>
> Example Java source and outputs:
>
> http://www.web3d.org/specifications/java/examples/HelloWorldProgram.java
> http://www.web3d.org/specifications/java/examples/HelloWorldProgramOutput.x3d
> http://www.web3d.org/specifications/java/examples/HelloWorldProgramOutputX_ITE.html
>
> New features are interesting:
>
> http://create3000.de/x_ite/whats-new
>
>> Cobweb is now X_ITE
>>
>> Leipzig, 23nd August 2017: Cobweb is now X_ITE. We changed its name to X_ITE to better reflect the purpose and design of X3D. Though the project's name may have changed, its programming still includes correctness, usability, flexibility, extensibility, and safety.
>>
>> X_ITE is now available from our own server at code.create3000.de. Just include the following URL's into your HTML and you are up to date again:
>> [...]
>> <link rel="stylesheet" type="text/css" href="http://code.create3000.de/x_ite/4.0.5/dist/x_ite.css"/>
>> <script type="text/javascript" src="http://code.create3000.de/x_ite/4.0.5/dist/x_ite.min.js"></script>
>>
>> Additionally X_ITE is now available via GitHub CDN and jsDelivr CDN.
>
> (am using the "latest" distribution as default so that online examples track the latest/greatest X_ITE implementation.)
>
>> New Features and Bug Fixes
>>
>> Better font support for polygon text.
>> Fixed fog rendering with Gouraud shading in some cases.
>> If for any reason Phong shading is not available Gouraud shading is used instead.
>> Better mouse wheel reaction in walk viewer.
>> The X3DCanvas element can now be styled in IE, this is important if the fallback is visible.
>> Fixed font kerning in some cases.
>> X3D functions for external browser are now called when scenes are loaded.
>> Fixed bug in normalizeVelocity if keyVelocity is 0. See SplineScalarInterpolator.
>> Fixed bug with LoadSensor if an X3DUrlObject is created from Script.
>> Fixed event processing from ShaderPart url field.
>> Fixed BooleanFilter inputFalse output.
>> Fixed fog calculation if visibilityRange is 0.
>> Changed handling of fallback css attribute display.
>> Package is now available via code.create3000.de and jsDelivr.
>> NPM is now the package management system.
>
> On 9/20/2017 12:44 PM, Holger Seelig wrote:
>> Leipzig, 20th September 2017: Cobweb is now X_ITE. We finally released version 4.0.5 now of X_ITE now.
>>
>> For more information and brand new examples visit the X_ITE website now:
>> http://create3000.de/x_ite/
>>
>> Wish you all the best,
>> Holger
>>> --
>> Holger Seelig
>> Mediengestalter Digital – Digital Media Designer
>>
>> Scheffelstraße 31a
>> 04277 Leipzig
>> Germany
>>
>> Cellular: +49 176 420 479 37
>> E-Mail: holger.seelig at create3000.de
>> Web: http://create3000.de
>>
>> X_ITE X3D Browser - Have you seen this?
>
> Again thanks Holger. Having fun with X3D!
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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