[x3d-public] Web3D 2018: Call for Papers - Submission deadlines are approaching - February 16, 2018

Anita Havele announce at web3d.org
Mon Feb 5 06:13:09 PST 2018

Share your latest work! Join your fellow 3D Graphics technologists peers 
by contributing your latest scientific innovation, technical development 
or artistic accomplishments to Web3D 2018 Conference. *Paper/Poster 
Submission Deadline February 16, 2018. *

The 23rd International ACM Conference on 3D Web Technology - 20-22 June 
2018, Poznań, Poland - CALL FOR PAPERS <http://www.web3d2018.org/>

*The 23rd International ACM Conference on 3D Web Technology* (Web3D 
2018), organized in cooperation with the Web3D Consortium, will address 
an extensive range of research, development, and practice related to 
web-based interactive 3D applications. The goal of the conference is to 
share innovative and creative ideas that enable development of 3D 
applications for a wide range of 3D environments, including the web, 
mobile as well as immersive virtual and augmented reality (VR & AR) 
setups. Works related to various application domains, including 
e-commerce, education, training, cultural heritage, medicine, tourism, 
social media and entertainment (and many others) are welcome.

This year’s theme *"3D Everywhere"* emphasizes the global scope and 
impact of current and future 3D technology. Web3D wants to foster and 
support the increasing development, use, and utility of 3D technologies 
for application developers, domain experts, as well as for end users. 
This includes the creation of interactive 3D content, robust and 
versatile 3D content representation and delivery standards, as well as 
presentation and interaction techniques enabling development of 
user-friendly 3D applications.

The main topics of the conference include, but are not limited to:

  * Technologies and methods for WebVR, WebAR, and mixed realities
  * Novel multi-modal 3D interaction paradigms, including spatial UI,
    gesture, and voice
  * Online visualization and exploration, e.g., for sci-vis, info-vis,
    and 3D object repositories
  * Novel 3D content creation and modelling techniques, tools, and
    workflows, including semantic and AI techniques
  * Algorithms for shape modeling, compression, optimization, analysis,
    and processing
  * 3D content acquisition, e.g., scanning, reconstruction, etc.
  * Rendering of large-scale models, animations, and virtual worlds,
    including cloud-based rendering and other services
  * Streaming, compression, and transmission of 3D content, in
    particular in mobile networks
  * Collaboration in (distributed) multi-user virtual environments
  * Novel APIs, toolkits, and frameworks for 3D web and associated
    application domains
  * Virtual humans, avatars, and complex reactive characters
  * Motion capture for composition and streaming of behaviors and
  * Annotation, metadata, hyperlinking and semantic web for 3D objects
    and scenes
  * Visual analytics based on 3D web technologies
  * Novel interactive 3D web applications in all areas and sectors,
    e.g., entertainment, education, training, cultural heritage,
    medicine, smart-manufacturing / industry 4.0, information
    visualization, scientific visualization, geo-visualization, building
    information modeling (BIM), and architecture.


*PAPERS* presenting original work in 3D web *research* and *application* 
may be submitted in a long or short form (up to 9 or 4 pages). 
Submissions will be peer-reviewed. Accepted papers will be included in 
the *ACM Digital Library* and submitted to major indexing services, such 
as *Web of Science*, *DBLP*, and *Scopus*. 

*POSTERS* present results of *ongoing* or *recently completed* work in 
3D web research and application. The poster format offers the 
opportunity to interactively present and discuss interesting results to 
the Web3D community. Posters should be submitted in the form of 
*abstracts* (2 pages), which after acceptance will be published in the 
conference proceedings. <http://www.web3d2018.org/submissions/posters/>

*TUTORIALS* are an opportunity to present introductory and advanced 
applications of 3D web technologies to students and to experienced 
practitioners. Tutorial subjects can include practices for authoring 
interactive 3D scenes and in using 3D graphics in diverse application 
areas. Especially welcome are tutorials in the use of open-source 
software and web applications, which can be presented in hands-on 
sessions at the conference. 

*WORKSHOPS* provide a forum for researchers and practitioners from both 
the web and 3D multimedia communities to discuss and exchange positions 
on current and emergent 3D web topics. Workshops may take the form of 
presentation sessions moderated by workshop organizers or open 
discussions on a specific topic of interest. 

*DEMONSTRATIONS* enable *artists*, *content designers*, and *developers* 
to share their innovative 3D works at the conference. Artworks and 
applications developed for various platforms, including the web, 
desktop, mobile and VR/AR systems, are welcome. Demonstrations should be 
submitted in the form of short descriptions (2 pages), which after 
acceptance may be published in the conference proceedings. 

*INDUSTRIAL USE CASES* enable practitioners to demonstrate how 3D web 
technologies may be used in industrial applications. A special track 
during Web3D 2018 will be devoted to industrial use cases to share 
inspiration, best practice and requirements of using 3D in various 
application domains. 

*COMPETITION (H-ANIM)* This annual competition is dedicated to showing 
how H-Anim and X3D graphics standards can be used for creating animated 
music videos. The competition is organized by the Korean Standards 
Association (KSA) and Web3D Consortium. For competitors, attendance at 
the conference is not mandatory, but is encouraged. 

Questions about the program and conference topics can be sent to 
program at web3d2018.org <mailto:program at web3d2018.org>.

    Important dates

*Conference dates:* June 20-22, 2018
*Early registration:* May 1, 2018

*Paper/poster submission:* February 16, 2018
*Demonstration submission:* April 2, 2018
*Paper/poster/demo acceptance:* April 10, 2018
*Camera-ready paper/poster/demo:* April 25, 2018
*Tutorial/workshop submission:* March 2, 2018
*Tutorial/workshop acceptance:* April 2, 2018
*Industrial use cases submission:* May 1, 2018

*H-Anim competition:* April 2, 2018 (Winners will be announced at the 

    Organizing Committee

General Chairs

/Krzysztof Walczak/, Poznań University of Economics and Business, Poland
/Gabriel Zachmann/, University of Bremen, Germany

Program Chairs

/Jakub Flotyński/, Poznań University of Economics and Business, Poland
/Kiyoshi Kiyokawa/, Nara Institute of Science and Technology, Japan
/Daniel Thalmann/, MIRALab Sarl & EPFL, Switzerland

Tutorials & Workshops Chairs

/Marcello Carrozzino/, Sant’Anna School of Advanced Studies Pisa, Italy
/Marc Erich Latoschik/, University of Würzburg, Germany
/Vincent Marchetti/, KShell Analysis & Web3D Consortium, USA

Demonstration Chairs

/Jacek Jankowski/, Intel R&D, Poland
/Giannis Karaseitanidis/, Institute of Communication and Computer 
Systems, Greece
/Amela Sadagic/, Naval Postgraduate School, USA

Industrial Liaison Chairs

/Krzysztof Kurowski/, Poznan Supercomputing and Networking Center, Poland
/Jacek Lebiedź/, Gdańsk University of Technology, Poland
/Christophe Mouton/, Electricity of France & Web3D Consortium, France
/Robert Sitnik/, Warsaw University of Technology, Poland

Steering Committee

/Anita Havele/, Web3D Consortium, USA
/Don Brutzman/, Naval Postgraduate School, USA
/Nicholas F. Polys/, Virginia Tech, USA

Outreach & Communications Chair

/Anita Havele/, Web3D Consortium, USA

Web Chair

/Wiktoria Winkler/, Poznań University of Economics and Business, Poland

Please visit the website for more opportunities, submission instruction, 
and information about the Web3D 2018 Conference: 
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