[x3d-public] Mantis issue 1209: Tesselation of quadrilaterals and n-gons

Don Brutzman brutzman at nps.edu
Wed Feb 28 09:45:48 PST 2018


Attached please find current Mantis issue searching for regular tesselation of polygons with 4 or more vertices.

For browser implementers: wondering how you handle polygons with greater than 4 points (n-gons), so that all normals are pointing in the same direction for planar polygons, or to the same side of the face for nonplanar polygons.

all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman

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