[x3d-public] Cylinders do not move and connect spheres (Help!) in many tools. ProtoInstance with USE and no name (please fix your browsers).
John Carlson
yottzumm at gmail.com
Sat Mar 31 03:09:16 PDT 2018
For arc1.x3d (attached)
Octaga throws strange error
Freewrl 4.0 crashes – ProtoInstance has USE, but not name and one other error.
Instant Player the sphere doesn’t move to a random location, just moves up off the screen.
LOG Avalon Init: 12/286, V2.8.0 build: R-36098 Jul 27 2016 Windows x86_64
FATAL S3 Unknown S3 backend default; can not create
WARNING S3 Could not create S3 backend: default
LOG Avalon CDF parsing (0.006s): 631 Node-Types defined
LOG Avalon CDF parsing (0.005s): 631 Node-Types defined
LOG Avalon CDF parsing (0.005s): 631 Node-Types defined
LOG Avalon CDF parsing (0.005s): 631 Node-Types defined
WARNING Avalon XMLLoader Error: obligatory attr 'name' in elem 'ProtoInstance' missing
WARNING Avalon Scanner: parsing aborted:X3D, file:///C:/Users/coderextreme/X3DJSONLD/src/main/data/arc1.x3d:141
WARNING Avalon point without component, cannot unregister
WARNING Avalon x3dconnector without component, cannot unregister
FATAL Avalon Failed to load file:///C:/Users/coderextreme/X3DJSONLD/src/main/data/arc1.x3d
BS Contact reports:
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Loading scene C:\Users\coderextreme\AppData\Local\Packages\microsoft.windowscommunicationsapps_8wekyb3d8bbwe\LocalState\Files\S0\16465\arc1[2305843009222447520].x3d
Script node MB1: parse error: line 5 " keyValue = new MFVec3f([old, translation]);" ()
Script node MB1: parse error: line 5 " keyValue = new MFVec3f([old, translation]);" ()
Can't load Script node URL in
Script node MB1: parse error: line 5 " keyValue = new MFVec3f([old, translation]);" ()
Script node MB1: parse error: line 5 " keyValue = new MFVec3f([old, translation]);" ()
Can't load Script node URL in
Script node S1: parse error: line 3 " if (typeof endpoint === 'undefined') {" ()
Script node S1: parse error: line 3 " if (typeof endpoint === 'undefined') {" ()
Can't load Script node URL in
What URL?????
Cylinder doesn’t move with any of above. Cylinder is supposed to join spheres and the spheres are supposed to move around the scene randomly with the clock.
X3D validator does not validate arc.x3d and arc1.x3d, but X_ITE takes the files. Validated equivalents do not render properly in X_ITE, there are errors (perhaps not obvious) with arc4.x3d, due to Proto Expansion (needs to be fixed by me)—these might be caught by Schematron, I am not sure.
Attached example arc4.x3d derived from arc1.x3d. Could use help determining what to use for startnode and endnode in Proto Expander. Will not get X3DOM working without this. Proto Expander needs to be patched.
Attached PROTO example arc.x3d, arc1.x3d works with X_ITE in X3DJSONLD, not others. Help
Do I have invalid VRMLScript???? I don’t see it right away.
All in all, it appears that Proto Expansion isn’t working for arc1.x3d and arc.x3d. So the way PROTOs are handled by the various tools may be incorrect, unless X_ITE is not doing it right. Especially since ProtoInstance.name is no longer required if there is a USE.
Will there be an update soon for tools to properly support USE without name in ProtoInstances? It’s hard to test tools when only one works!
Thanks,
John
Sent from Mail for Windows 10
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