[x3d-public] CDATA sections don't show up on this X3D Resources Example, BasicShaders, that I can see in the decorated X3D
GPU Group
gpugroup at gmail.com
Tue May 22 05:31:50 PDT 2018
- revisiting old topic from this time last year
http://dug9.users.sourceforge.net/web3d/tests/ProgrammableShaders/SimpleShader/SimpleShader_kambu_desktop.x3d
- this one works in freewrl, although outer layer renders thinner.
-Doug
On Mon, May 21, 2018 at 11:05 PM, John Carlson <yottzumm at gmail.com> wrote:
> Also, I think comments in a GLSL shader start with a //, not a #. Or
> surround in /* … */
>
>
>
> Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
> Windows 10
>
>
>
> *From: *John Carlson <yottzumm at gmail.com>
> *Sent: *Tuesday, May 22, 2018 12:52 AM
> *To: *Don Brutzman <brutzman at nps.edu>; X3D Graphics public mailing list
> <x3d-public at web3d.org>
> *Subject: *CDATA sections don't show up on this X3D Resources Example,
> BasicShaders, that I can see in the decorated X3D
>
>
>
> I haven’t tried copy/paste.
>
>
>
> http://www.web3d.org/x3d/content/examples/Basic/
> Shaders/SimpleShaderIndex.html
>
>
>
> This is on the web page itself.
>
>
>
> Also X_ITE is drastically different from something like BS Contact for
> example.
>
>
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> We need more ports. FreeWRL? X3DOM (maybe put a switch in for the Proto?).
>
>
>
> John
>
> Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
> Windows 10
>
>
>
>
>
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