[x3d-public] [x3d] ShapeInterpolator and/or InterpolatorShape
John Carlson
yottzumm at gmail.com
Wed Oct 17 14:02:00 PDT 2018
Taking message to public list: I was trying to think how to do it
declaratively, like how you might lay out countries on a globe
declaratively (this would probably be my first test case).
It’s likely a particle system is perfect for many cases, as long as
particles are shapes, and the shapes can vary. I am not that familiar
with PBR.
I already know how to do the continents with an image texture, I believe,
time to look for some 3d shapes which might work.
What’s the X3D for a polyline? Time to do some searches online I guess.
In 3d, the countries aren’t really polygons, hmmm.
Thanks,
John
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