[x3d-public] HTML slider and TimeSensor scrubbing behavior

Mike McCann mccann at mbari.org
Tue Dec 17 12:53:11 PST 2019


Hi Andreas,

That is clever!

I will follow this pattern in my app and post a comment in the parallel discussion going on at:

https://github.com/x3dom/x3dom/issues/708 <https://github.com/x3dom/x3dom/issues/708>

Thanks!

-Mike

> On Dec 17, 2019, at 11:41 AM, Andreas Plesch <andreasplesch at gmail.com> wrote:
> 
> https://jsitor.com/embed/_CpK0lylL?html&result&light&
> 
> shows what I had in mind.
> 
> Notice how the timesensor output is never routed directly to the
> interpolator but goes through a script. It is a DOM script for x3dom
> but presumably could be a x3d script as well.
> 
> -Andreas
> 
> On Tue, Dec 17, 2019 at 8:06 AM Andreas Plesch <andreasplesch at gmail.com> wrote:
>> 
>> Hi Mike,
>> 
>> let me try. Since there is no way to directly set the fraction of the timesensor, I think you can only use it indirectly if you want to use it in combination with another control on the progress of an animation.
>> 
>> Let's call the position on the slider progress. The idea would be to add the timesensor's fraction_changed to current progress when play is requested. To keep things simple it might be best set start time to now when play is pressed to start with a fraction of 0 to add.
>> 
>> Then when the slider is dragged stop the time sensor and update progress by the sliders value.
>> 
>> Then when dragging stops it would be probably easiest and least surprising if playing would pause until the play button is pressed again.
>> 
>> The main point is that the timesensors time should not directly represent playing time or progress.
>> 
>> I think that approach could work,
>> 
>> Andreas
>> 
>> ---on the phone---
>> 
>> 
>> On Mon, Dec 16, 2019 at 11:36 AM Mike McCann <mccann at mbari.org> wrote:
>>> 
>>> I Andreas,
>>> 
>>> I did get Vince’s suggestion of "InterpolatorNode.setFieldValue('set_fraction', ts_fraction)” to work. I will try your suggestion as well.
>>> 
>>> Regarding your suggestion of resetting startTime after scrubbing, I assume that this might be meant to set the new fraction of the TimeSensor to the scrubbed value.
>>> 
>>> However, this does not work for me. In fact, I can see no way to set a new fraction value for the TimeSensor when playing begins after scrubbing, given it’s specification:
>>> 
>>> TimeSensor : X3DTimeDependentNode, X3DSensorNode {
>>>  SFTime  [in,out] cycleInterval    1     (0,∞)
>>>  SFBool  [in,out] enabled          TRUE
>>>  SFBool  [in,out] loop             FALSE
>>>  SFNode  [in,out] metadata         NULL  [X3DMetadataObject]
>>>  SFTime  [in,out] pauseTime        0     (-∞,∞)
>>>  SFTime  [in,out] resumeTime       0
>>>  SFTime  [in,out] startTime        0     (-∞,∞)
>>>  SFTime  [in,out] stopTime         0     (-∞,∞)
>>>  SFTime  [out]    cycleTime
>>>  SFTime  [out]    elapsedTime
>>>  SFFloat [out]    fraction_changed
>>>  SFBool  [out]    isActive
>>>  SFBool  [out]    isPaused
>>>  SFTime  [out]    time
>>> }
>>> 
>>> Am I missing something?
>>> 
>>> -Mike
>>> 
>>> On Dec 15, 2019, at 5:07 AM, Andreas Plesch <andreasplesch at gmail.com> wrote:
>>> 
>>> Hi Joe,
>>> 
>>> Thanks for the memory jog. I recall doing it this way in pure VRML.
>>> 
>>> What I can?t figure out is how to ?route? the output of the HTML slider into X3DOM's Interpolators. Is there an attribute in the x3dom runtime that I can set?
>>> 
>>> -Mike
>>> 
>>> 
>>> Hi Mike,
>>> 
>>> as in Vince's example, you should be able use the set_fraction field
>>> of the interpolator as attribute.
>>> InterpolatorNode.setAttribute('set_field', newValuefromSlider) should
>>> work.
>>> 
>>> It might work to use a timesensor's fraction_changed as an _offset_ to
>>> the last position of the slider when the play button was pressed.
>>> 
>>> This probably means that the startTime of the timesensor needs to be
>>> reset to now each time playing begins after scrubbing.
>>> 
>>> -Andreas
>>> 
>>> On Dec 13, 2019, at 1:44 PM, Joseph D Williams <joedwil at earthlink.net> wrote:
>>> 
>>> Hi Mike,
>>> Same as to do a slider control in x3d?
>>> You disconnect the TimeSensor and drive the Position and Orientation Interpolators with a number you derive from the slider, I think.
>>> Joe
>>> 
>>> From: Mike McCann <mailto:mccann at mbari.org>
>>> Sent: Friday, December 13, 2019 10:25 AM
>>> To: x3dom mlist <mailto:x3dom-users at lists.sourceforge.net>; X3D Graphics public mailing list <mailto:x3d-public at web3d.org>
>>> Subject: [x3d-public] HTML slider and TimeSensor scrubbing behavior
>>> 
>>> Hello,
>>> 
>>> I have a TimeSensor that drives Position and Orientation Interpolators via ROUTEd fraction _changed and set_ events.
>>> 
>>> The fraction_changed event out is also connected to an HTML slider (<input type=?range?>) via X3DOM?s onoutputchange() attribute.
>>> 
>>> The HTML slider shows the progress of the animation, but I?d also like to use it to control the fraction of the animation, much like one can scrub through a video with a timeline slider.
>>> 
>>> It seems that if I were able to set the fraction of the TimeSensor from the HTML slider I could achieve my goal, but there is not a set_fraction event in for it.
>>> 
>>> Is there a best practice or any suggestions for how I may achieve my goal?
>>> 
>>> Thanks in advance,
>>> Mike
>>> 
>>> P.S. Though my immediate need is to implement this in X3DOM, I?d think that this might be a common use case, so I?m cross-posting on x3d-public.
>>> 
>>> --
>>> Mike McCann
>>> Software Engineer
>>> Monterey Bay Aquarium Research Institute
>>> 7700 Sandholdt Road
>>> Moss Landing, CA 95039-9644
>>> Voice: 831.775.1769  Fax: 831.775.1736 http://www.mbari.org
>>> 
>>> 
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>>> x3d-public mailing list
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>>> ------------------------------
>>> 
>>> Message: 2
>>> Date: Sat, 14 Dec 2019 16:44:12 -0500
>>> From: "vmarchetti at kshell.com" <vmarchetti at kshell.com>
>>> To: Mike McCann <mccann at mbari.org>
>>> Cc: Joseph D Williams <joedwil at earthlink.net>, x3dom mlist
>>>       <x3dom-users at lists.sourceforge.net>, X3D Graphics public mailing list
>>>       <x3d-public at web3d.org>
>>> Subject: Re: [x3d-public] HTML slider and TimeSensor scrubbing
>>>       behavior
>>> Message-ID: <92904E9C-B23B-4B19-BE42-AA5F4F406C62 at kshell.com>
>>> Content-Type: text/plain; charset="utf-8"
>>> 
>>> Mike
>>> 
>>> This sounds similar to a scene I worked on at http://www.kshell.com/pages/cmmpoc/index.html <http://www.kshell.com/pages/cmmpoc/index.html> . I've got three sliders feeding into 3 position interpolators,
>>> Because I load my x3d as an external file I have to run a javascript after loading that looks through the DOM tree and finds those interpolators.
>>> 
>>> But the relevant part for you I think, is to define a function which I call "moveInterpolator" and to set it as the handler for the 'oninput' method of the slider.
>>> You can see it in the source html for page http://www.kshell.com/pages/cmmpoc/index.html <http://www.kshell.com/pages/cmmpoc/index.html>
>>> 
>>> Vince Marchetti
>>> 
>>> 
>>> On Dec 14, 2019, at 4:29 PM, Mike McCann <mccann at mbari.org> wrote:
>>> 
>>> Hi Joe,
>>> 
>>> Thanks for the memory jog. I recall doing it this way in pure VRML.
>>> 
>>> What I can?t figure out is how to ?route? the output of the HTML slider into X3DOM's Interpolators. Is there an attribute in the x3dom runtime that I can set?
>>> 
>>> -Mike
>>> 
>>> On Dec 13, 2019, at 1:44 PM, Joseph D Williams <joedwil at earthlink.net <mailto:joedwil at earthlink.net>> wrote:
>>> 
>>> Hi Mike,
>>> Same as to do a slider control in x3d?
>>> You disconnect the TimeSensor and drive the Position and Orientation Interpolators with a number you derive from the slider, I think.
>>> Joe
>>> 
>>> From: Mike McCann <mailto:mccann at mbari.org>
>>> Sent: Friday, December 13, 2019 10:25 AM
>>> To: x3dom mlist <mailto:x3dom-users at lists.sourceforge.net>; X3D Graphics public mailing list <mailto:x3d-public at web3d.org>
>>> Subject: [x3d-public] HTML slider and TimeSensor scrubbing behavior
>>> 
>>> Hello,
>>> 
>>> I have a TimeSensor that drives Position and Orientation Interpolators via ROUTEd fraction _changed and set_ events.
>>> 
>>> The fraction_changed event out is also connected to an HTML slider (<input type=?range?>) via X3DOM?s onoutputchange() attribute.
>>> 
>>> The HTML slider shows the progress of the animation, but I?d also like to use it to control the fraction of the animation, much like one can scrub through a video with a timeline slider.
>>> 
>>> It seems that if I were able to set the fraction of the TimeSensor from the HTML slider I could achieve my goal, but there is not a set_fraction event in for it.
>>> 
>>> Is there a best practice or any suggestions for how I may achieve my goal?
>>> 
>>> Thanks in advance,
>>> Mike
>>> 
>>> P.S. Though my immediate need is to implement this in X3DOM, I?d think that this might be a common use case, so I?m cross-posting on x3d-public.
>>> 
>>> --
>>> Mike McCann
>>> Software Engineer
>>> Monterey Bay Aquarium Research Institute
>>> 7700 Sandholdt Road
>>> Moss Landing, CA 95039-9644
>>> Voice: 831.775.1769  Fax: 831.775.1736 http://www.mbari.org <http://www.mbari.org/>
>>> 
>>> 
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>>> x3d-public mailing list
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>>> 
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>>> 
>>> 
>>> 
>>> --
>>> Andreas Plesch
>>> Waltham, MA 02453
>>> 
>>> _______________________________________________
>>> x3d-public mailing list
>>> x3d-public at web3d.org
>>> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>> 
>>> 
>> 
>> 
>> --
>> Andreas Plesch
>> Waltham, MA 02453
> 
> 
> 
> -- 
> Andreas Plesch
> Waltham, MA 02453

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