[x3d-public] got VRML 98 duck?

Don Brutzman brutzman at nps.edu
Wed Apr 15 22:08:46 PDT 2020


Thanks guys!  8)

Even simpler is the animation referred to by the logo photograph: a cube, sphere and cone (each meshes actually) that morph into the duck, and then back again.

Hoping we also locate this compelling example to show the flexible fundamentals of 3D animation.

On 4/15/2020 3:33 PM, Andreas Plesch wrote:
>> Date: Wed, 15 Apr 2020 13:32:18 -0500
>> From: John Carlson <yottzumm at gmail.com>
>> To: X3D Graphics public mailing list <x3d-public at web3d.org>, Don
>>          Brutzman <brutzman at nps.edu>
>>
>> Download is here:
>>
>> http://ece.uwaterloo.ca/vrml98/vrml/monterey.tar.gz
>>
> 
> I could not resist the duck:
> 
> http://andreasplesch.github.io/Library/Examples/Monterey98/index.html
> 
> (The diode proto still needs translation to ecmascript)

all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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