[x3d-public] Problems with X3dToJava.xslt
John Carlson
yottzumm at gmail.com
Tue Apr 21 15:42:07 PDT 2020
Yes, I see in your log:
Compiling 1 source file to
C:\x3d-code\www.web3d.org\x3d\content\examples\Basic\classes
C:\x3d-code\www.web3d.org\x3d\content\examples\Basic\HumanoidAnimation\BoxManAnimationPanel.java:212:
error: code too large
public final void initialize()
^
1 error
======================================================
This is a very useful java file, since we're working on HAnim examples.
I am getting different errors out of your code, my code, python,
nashorn node, etc. Seems useful for debugging.
I am getting rid of the file in X3DJSONLD as I can't advance in my
maven build. I will keep it in pythonSAI fo the time being.
John
On Tue, Apr 21, 2020 at 2:00 AM Don Brutzman <brutzman at nps.edu> wrote:
> Lots of our models are pretty huge. The X3dToJava.xslt stylesheet slices
> and dices but many model.java programs are still too big.
>
> For comparison purposes, latest outputs are checked into version control
> and also available at
>
> * https://www.web3d.org/x3d/content/examples/build.java.all.log.txt
>
> On 4/18/2020 9:00 PM, John Carlson wrote:
> > Okay, making sure I had the latest greatest java npm module cleared up
> somethings.
> >
> > On Sat, Apr 18, 2020 at 10:56 PM John Carlson <yottzumm at gmail.com
> <mailto:yottzumm at gmail.com>> wrote:
> >
> > BoxManAnimationPanel.java is boloxing up my build, so quick response
> is appreciated. Otherwise, I will remove the x3d file from the build.
> >
> > I feel a lot more comfortable with this tester position. And I'm
> testing HAnim!
> >
> > Here's the maven error:
> >
> > [INFO] -------------------------------------------------------------
> > [ERROR] COMPILATION ERROR :
> > [INFO] -------------------------------------------------------------
> > [ERROR]
> C:\Users\coderextreme\X3DJSONLD\src\main\java\net\x3djsonld\data\BoxManAnimationPanel.java:[180,19]
> error: code too large
> > [INFO] 1 error
> >
> > It appears that initialize() is too large.
> >
> > Also on my side the java node_module appears to be failing. I will
> reinstall all node modules.
> >
> > Thanks,
> >
> > John
> >
> > On Sat, Apr 18, 2020 at 10:32 PM John Carlson <yottzumm at gmail.com
> <mailto:yottzumm at gmail.com>> wrote:
> >
> > [INFO] Transforming file:
> C:\Users\coderextreme\X3DJSONLD\src\main\data\BoxManAnimationPanel.x3d
> > [INFO] Transformed 1 file(s).
> > [INFO] Transforming file:
> C:\Users\coderextreme\X3DJSONLD\src\main\data\BoxManAnimationPanel.x3d
> > no className provided, using normalized meta title
> value='BoxManAnimationPanel'
> > [meta] name='TODO' content='InstantReality Forum Issue:
> InstantReality is ignoring the Viewpoint nodes in the topmost HAnimSite.
> http://forum.instantreality.org'
> > *** Warning: very large comment found (5259 characters) starting
> with 'Coordinate DEF='SKINCOORD2' c' split into blocks of 4000 characters
> (starting with "<!-- Coordinate DEF='SKINCOORD2' ")
> > [INFO] Transformed 1 file(s).
> >
> > On Sat, Apr 18, 2020 at 10:29 PM John Carlson <
> yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
> >
> > [ERROR]
> C:\Users\coderextreme\X3DJSONLD\src\main\java\net\x3djsonld\data\BoxManAnimationPanel.java:[179,19]
> error: code too large
> >
> > Will check out new version of stylesheet. I will also get a
> new X3D XML file to start conversions with, and see if that helps!
> >
> > Thanks, Don!
> >
> > John
> >
>
> all the best, Don
> --
> Don Brutzman Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
> Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics
> http://faculty.nps.edu/brutzman
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20200421/47c080ce/attachment.html>
More information about the x3d-public
mailing list