[x3d-public] Type-checking progress on ES6 server-side SAI.
John Carlson
yottzumm at gmail.com
Mon Jul 13 17:33:42 PDT 2020
I don't think that this SAI is like anyone else's. That's an issue. Here's
a sample that is currenting producing pretty good XML (missing X3D element
attributes, I know).
The main feature I've added is parameter type-checking.
That helps a lot, but requires addition of shim field objects.
Suggestions on how to remove shim objects welcome. My guess is mixins, but
I've never done mixins.
John
============================================
"use strict"
import fs from 'fs'
import { meta, head, Scene, X3D, Transform, Group, Material, Shape, Box,
Appearance } from './x3d.js';
import { MFNode, SFColor, SFVec3f, SFString, SFNode, SFRotation } from
'./x3d.js';
var x3d = new X3D({
head : new SFNode(new head({
meta : new MFNode([
new meta({
name : new SFString("John W"),
content : new SFString("Carlson, I")
}),
new meta({
name : new SFString("John A"),
content : new SFString("Carlson, II")
}),
new meta({
name : new SFString("John R"),
content : new SFString("Carlson, III")
})
])
})),
Scene : new SFNode(new Scene({
children : new MFNode([
new Shape({
appearance : new SFNode(new Appearance({
material : new SFNode(new Material({
diffuseColor : new
SFColor([1, 0, 0])
}))
})),
geometry : new SFNode(new Box({}))
}),
new Transform({
translation : new SFVec3f([1, 2, 3]),
scale: new SFVec3f([4, 5, 6]),
rotation: new SFRotation([7, 8, 9, 3.14])
})
])
}))
});
console.log(x3d.toXMLNode());
==========================================
The x3d.js ES6 library is required:
https://github.com/coderextreme/es6x3d/blob/master/x3d.js
(download it)
Maybe someone can suggest how to serve this file from github in the above
app.
Thanks,
John
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