[x3d-public] X_ITE X3D Browser no skin, no Displacer

John Carlson yottzumm at gmail.com
Thu May 7 21:43:07 PDT 2020


Copied console messages. First line seems significant.
[image: image.png]


On Thu, May 7, 2020 at 5:45 PM Joseph D Williams <joedwil at earthlink.net>
wrote:

> Hi All,
>
> me looking at the x3d hanim examples and to my wonderment ...
>
>
>
> Maybe again, just wondering why my current favorite example:
>
> Joe Skin Tex coord Displacer Kick
>
> https://www.web3d.org/x3d/content/examples/Basic/#HumanoidAnimation
>
>
> https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickIndex.html
>
>
> https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickX_ITE.html
>
>
> https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickCanonical.xml
>
> is not working.
>
> No offense, but I thought X_ITE X3D Browser had skin in the game.
>
> From what I see, the texture transform works fine but the joints to points
> bindings to animate the skin are not connected, thus the skin does not get
> animated.
>
> And the Displacer routine does not work.
>
>
>
> Once long ago we found a problem with texture binding for this example but
> whatever, that works here, but no skin and no Displacer.
>
> I tried the canonical code on my other favorite browsers and was surprized
> to find one that did not operate as expected.
>
> Can we figure out why this example or browser fails.
>
> Thanks and Best Regards,
>
> Joe
>
>
>
>
>
>
>
>
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>
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