[x3d-public] possible patch to X3DOM, src/nodes/Core/X3DNode.js
John Carlson
yottzumm at gmail.com
Fri Nov 20 08:51:37 PST 2020
This patch follows Andreas' work on PROTOs, and may conflict with it. This
is likely a fairly harmless patch. This patch may not be needed. Let me
know when the patch is applied, or if it isn't, so I can remove my backups.
John
diff --git a/src/nodes/Core/X3DNode.js b/src/nodes/Core/X3DNode.js
index b3658510..408df60b 100644
--- a/src/nodes/Core/X3DNode.js
+++ b/src/nodes/Core/X3DNode.js
@@ -76,7 +76,7 @@ x3dom.registerNodeType(
addChild : function ( node, containerFieldName )
{
- if ( "isProtoInstance" in node )
+ if ( node !== null && "isProtoInstance" in node )
{
this.addChild( node.typeNode, containerFieldName );
if ( node.helperNodes.length > 0 )
@@ -125,19 +125,19 @@ x3dom.registerNodeType(
{
node._parentNodes.push( this );
this._childNodes.push( node );
- if ( !( "isProtoInstance" in this ) )
+ if ( this !== null && !( "isProtoInstance" in this
) )
{
node.parentAdded( this );
}
return true;
}
- else if ( "isProtoInstance" in this )
+ else if ( this !== null && "isProtoInstance" in this )
{
//child is not a field value, parent is protobody
//so child is "root node" of protobody
//and constitutes its nodes
//transfer nodes directly
- if ( "isProtoInstance" in node )
+ if ( node !== null && "isProtoInstance" in node )
{
this.nodes.concat( node.nodes );
}
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