[x3d-public] Logs for HAnim X3DOM JSON

Andreas Plesch andreasplesch at gmail.com
Sun Nov 22 07:42:57 PST 2020


Sorry, I think it was working now because the page the page is using now a
modified x3dom. -Andreas

On Sun, Nov 22, 2020 at 9:43 AM Andreas Plesch <andreasplesch at gmail.com>
wrote:

> You can disable the log by setting showlog='false' for x3d element in the
> html. Or you can put the focus on the canvas and press 'd' to toggle the
> debug log.
>
> I cannot reproduce the report. The HAnim characters show on all scenes, in
> both, x3dom and x_ite.
>
> Andreas
>
>
> On Fri, Nov 20, 2020 at 7:52 AM John Carlson <yottzumm at gmail.com> wrote:
>
>> https://coderextreme.net/X3DJSONLD/src/main/html/joeandjin.html
>>
>> Below are the X3DOM logs.  The Humanoid isn't showing up in the X3DOM
>> browsers, and is showing in X_ITE.
>>
>> X3D XML works fine,  so I suspect either X3dToJson.xslt or JSONParser.js.
>>
>> I will try an alternate X3dToJson converter.
>>
>> John
>>
>> 0
>> 0
>> 0
>>
>> INFO: Inline: added ../data/KoreanCharacterMotionAnnexC01Jin.json to
>> scene.
>>
>> INFO: Inline: added ../data/JoeSkinTexcoordDisplacerKick.json to scene.
>>
>> INFO: Inline: added ../data/KoreanCharacterMotionAnnexD01Jin.json to
>> scene.
>>
>> INFO: Inline: added ../data/JoeKick.json to scene.
>>
>> INFO: activate ViewpointBindable null/AnnexC01Jin
>>
>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/AnnexC01Jin
>>
>> INFO: activate NavigationInfoBindable null/
>>
>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: KoreanCharacterMotionAnnexC01Jin.x3d
>>
>> INFO:
>>
>> INFO: setBaseURL: ../data/
>>
>> INFO: Inline: downloading ../data/KoreanCharacterMotionAnnexC01Jin.json
>> done.
>>
>> INFO: activate FogBindable null/defaultX3DFogNode
>>
>> INFO: register FogBindable null/defaultX3DFogNode
>>
>> INFO: create new Fog for X3DFogNode-stack
>>
>> INFO: register ViewpointBindable ballView_1/Ball View
>>
>> WARNING: Fallback to inefficient multi-index mode since creaseAngle=0.
>>
>> WARNING: HAnimDisplacer in Segments NYI.
>>
>> INFO: register ViewpointBindable ViewBodyRootAxes/Joe_HAnim Root
>> HAnimSite Coordinate Axes View
>>
>> INFO: register ViewpointBindable Scene_TopView/Scene Top View
>>
>> INFO: register ViewpointBindable Scene_BackView/Scene Back View
>>
>> INFO: register ViewpointBindable Scene_SideView/Scene Side View
>>
>> INFO: register ViewpointBindable Scene_FrontView/Scene Front View
>>
>> INFO: activate ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>
>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>
>> INFO: activate BackgroundBindable blue_Background/
>>
>> INFO: deactivate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable blue_Background/
>>
>> INFO: activate NavigationInfoBindable Start_NavigationInfo/
>>
>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable Start_NavigationInfo/
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: X3D HANIM LOA3 Skeleton, 390 point Skin, texcoords, Displacer,
>> teTrans for Joe_ by Joe
>>
>> INFO: X3D Humanoid V1 LOA3 skeleton skin from hanim sites, surface
>> features, and some added points 390 points
>>
>> INFO: setBaseURL: ../data/
>>
>> INFO: Inline: downloading ../data/JoeSkinTexcoordDisplacerKick.json done.
>>
>> INFO: activate FogBindable null/defaultX3DFogNode
>>
>> INFO: register FogBindable null/defaultX3DFogNode
>>
>> INFO: create new Fog for X3DFogNode-stack
>>
>> INFO: activate ViewpointBindable null/AnnexD01Jin
>>
>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/AnnexD01Jin
>>
>> INFO: activate NavigationInfoBindable null/
>>
>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: KoreanCharacterMotionAnnexD01Jin.x3d
>>
>> INFO:
>>
>> INFO: setBaseURL: ../data/
>>
>> INFO: Inline: downloading ../data/KoreanCharacterMotionAnnexD01Jin.json
>> done.
>>
>> INFO: register ViewpointBindable ballView_1/Ball View
>>
>> WARNING: Fallback to inefficient multi-index mode since creaseAngle=0.
>>
>> WARNING: HAnimDisplacer in Segments NYI.
>>
>> INFO: register ViewpointBindable ViewBodyRootAxes/Joe_HAnim Root
>> HAnimSite Coordinate Axes View
>>
>> INFO: register ViewpointBindable Scene_TopView/Scene_Top View
>>
>> INFO: register ViewpointBindable Scene_BackView/Scene_Back View
>>
>> INFO: register ViewpointBindable Scene_ISideView/Scene_Side View
>>
>> INFO: register ViewpointBindable Scene_IFrontView/Scene_Front View
>>
>> INFO: activate ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>
>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>
>> INFO: activate BackgroundBindable blue_Background/
>>
>> INFO: deactivate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable blue_Background/
>>
>> INFO: activate NavigationInfoBindable Start_NavigationInfo/
>>
>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable Start_NavigationInfo/
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: X3D HANIM LOA3 Skeleton, 390 point Skin, texcoords, Displacer,
>> teTrans for Joe_ by Joe
>>
>> INFO: X3D Humanoid LOA3 skeleton skin from hanim sites, surface features,
>> and some added points 390 points
>>
>> INFO: setBaseURL: ../data/
>>
>> INFO: Inline: downloading ../data/JoeKick.json done.
>>
>> INFO: Time for setup and init of GL element no. 3: 21 ms.
>>
>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>
>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: create new Background for X3DBackgroundNode-stack
>>
>> INFO: System ready.
>>
>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>
>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: create new Environment for X3DEnvironmentNode-stack
>>
>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>
>> INFO: Initializing X3DCanvas for [x3dom-1605876401173-canvas]
>>
>> INFO: Creating canvas for (X)3D element...
>>
>> INFO: Time for setup and init of GL element no. 2: 21 ms.
>>
>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>
>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: create new Background for X3DBackgroundNode-stack
>>
>> INFO: System ready.
>>
>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>
>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: create new Environment for X3DEnvironmentNode-stack
>>
>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>
>> INFO: Initializing X3DCanvas for [x3dom-1605876401135-canvas]
>>
>> INFO: Creating canvas for (X)3D element...
>>
>> INFO: Time for setup and init of GL element no. 1: 15 ms.
>>
>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>
>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: create new Background for X3DBackgroundNode-stack
>>
>> INFO: System ready.
>>
>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>
>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: create new Environment for X3DEnvironmentNode-stack
>>
>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>
>> INFO: Initializing X3DCanvas for [x3dom-1605876401101-canvas]
>>
>> INFO: Creating canvas for (X)3D element...
>>
>> INFO: Time for setup and init of GL element no. 0: 34 ms.
>>
>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>
>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: create new Background for X3DBackgroundNode-stack
>>
>> INFO: System ready.
>>
>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>
>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: create new Environment for X3DEnvironmentNode-stack
>>
>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>
>> INFO: Initializing X3DCanvas for [x3dom-1605876401045-canvas]
>>
>> INFO: Creating canvas for (X)3D element...
>>
>> INFO: Found 4 X3D and nodes...
>>
>> INFO: X3DOM 1.8.2-dev, Build: 7288, Revison:
>> 0de6b25b3218c5117fe652d79bd965cd3e58b517
>> <https://github.com/x3dom/x3dom/tree/0de6b25b3218c5117fe652d79bd965cd3e58b517>,
>> Date: Sun Oct 25 14:20:06 2020 -0400
>> 0
>>
>>
>>
>>
>> 0
>> 0
>> 0
>>
>> INFO: Inline: added ../data/KoreanCharacterMotionAnnexC01Jin.json to
>> scene.
>>
>> INFO: Inline: added ../data/JoeSkinTexcoordDisplacerKick.json to scene.
>>
>> INFO: Inline: added ../data/KoreanCharacterMotionAnnexD01Jin.json to
>> scene.
>>
>> INFO: Inline: added ../data/JoeKick.json to scene.
>>
>> INFO: activate ViewpointBindable null/AnnexC01Jin
>>
>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/AnnexC01Jin
>>
>> INFO: activate NavigationInfoBindable null/
>>
>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: KoreanCharacterMotionAnnexC01Jin.x3d
>>
>> INFO:
>>
>> INFO: setBaseURL: ../data/
>>
>> INFO: Inline: downloading ../data/KoreanCharacterMotionAnnexC01Jin.json
>> done.
>>
>> INFO: activate FogBindable null/defaultX3DFogNode
>>
>> INFO: register FogBindable null/defaultX3DFogNode
>>
>> INFO: create new Fog for X3DFogNode-stack
>>
>> INFO: register ViewpointBindable ballView_1/Ball View
>>
>> WARNING: Fallback to inefficient multi-index mode since creaseAngle=0.
>>
>> WARNING: HAnimDisplacer in Segments NYI.
>>
>> INFO: register ViewpointBindable ViewBodyRootAxes/Joe_HAnim Root
>> HAnimSite Coordinate Axes View
>>
>> INFO: register ViewpointBindable Scene_TopView/Scene Top View
>>
>> INFO: register ViewpointBindable Scene_BackView/Scene Back View
>>
>> INFO: register ViewpointBindable Scene_SideView/Scene Side View
>>
>> INFO: register ViewpointBindable Scene_FrontView/Scene Front View
>>
>> INFO: activate ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>
>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>
>> INFO: activate BackgroundBindable blue_Background/
>>
>> INFO: deactivate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable blue_Background/
>>
>> INFO: activate NavigationInfoBindable Start_NavigationInfo/
>>
>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable Start_NavigationInfo/
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: X3D HANIM LOA3 Skeleton, 390 point Skin, texcoords, Displacer,
>> teTrans for Joe_ by Joe
>>
>> INFO: X3D Humanoid V1 LOA3 skeleton skin from hanim sites, surface
>> features, and some added points 390 points
>>
>> INFO: setBaseURL: ../data/
>>
>> INFO: Inline: downloading ../data/JoeSkinTexcoordDisplacerKick.json done.
>>
>> INFO: activate FogBindable null/defaultX3DFogNode
>>
>> INFO: register FogBindable null/defaultX3DFogNode
>>
>> INFO: create new Fog for X3DFogNode-stack
>>
>> INFO: activate ViewpointBindable null/AnnexD01Jin
>>
>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/AnnexD01Jin
>>
>> INFO: activate NavigationInfoBindable null/
>>
>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: KoreanCharacterMotionAnnexD01Jin.x3d
>>
>> INFO:
>>
>> INFO: setBaseURL: ../data/
>>
>> INFO: Inline: downloading ../data/KoreanCharacterMotionAnnexD01Jin.json
>> done.
>>
>> INFO: register ViewpointBindable ballView_1/Ball View
>>
>> WARNING: Fallback to inefficient multi-index mode since creaseAngle=0.
>>
>> WARNING: HAnimDisplacer in Segments NYI.
>>
>> INFO: register ViewpointBindable ViewBodyRootAxes/Joe_HAnim Root
>> HAnimSite Coordinate Axes View
>>
>> INFO: register ViewpointBindable Scene_TopView/Scene_Top View
>>
>> INFO: register ViewpointBindable Scene_BackView/Scene_Back View
>>
>> INFO: register ViewpointBindable Scene_ISideView/Scene_Side View
>>
>> INFO: register ViewpointBindable Scene_IFrontView/Scene_Front View
>>
>> INFO: activate ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>
>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>
>> INFO: activate BackgroundBindable blue_Background/
>>
>> INFO: deactivate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable blue_Background/
>>
>> INFO: activate NavigationInfoBindable Start_NavigationInfo/
>>
>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable Start_NavigationInfo/
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: X3D HANIM LOA3 Skeleton, 390 point Skin, texcoords, Displacer,
>> teTrans for Joe_ by Joe
>>
>> INFO: X3D Humanoid LOA3 skeleton skin from hanim sites, surface features,
>> and some added points 390 points
>>
>> INFO: setBaseURL: ../data/
>>
>> INFO: Inline: downloading ../data/JoeKick.json done.
>>
>> INFO: Time for setup and init of GL element no. 3: 21 ms.
>>
>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>
>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: create new Background for X3DBackgroundNode-stack
>>
>> INFO: System ready.
>>
>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>
>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: create new Environment for X3DEnvironmentNode-stack
>>
>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>
>> INFO: Initializing X3DCanvas for [x3dom-1605876401173-canvas]
>>
>> INFO: Creating canvas for (X)3D element...
>>
>> INFO: Time for setup and init of GL element no. 2: 21 ms.
>>
>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>
>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: create new Background for X3DBackgroundNode-stack
>>
>> INFO: System ready.
>>
>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>
>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: create new Environment for X3DEnvironmentNode-stack
>>
>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>
>> INFO: Initializing X3DCanvas for [x3dom-1605876401135-canvas]
>>
>> INFO: Creating canvas for (X)3D element...
>>
>> INFO: Time for setup and init of GL element no. 1: 15 ms.
>>
>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>
>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: create new Background for X3DBackgroundNode-stack
>>
>> INFO: System ready.
>>
>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>
>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: create new Environment for X3DEnvironmentNode-stack
>>
>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>
>> INFO: Initializing X3DCanvas for [x3dom-1605876401101-canvas]
>>
>> INFO: Creating canvas for (X)3D element...
>>
>> INFO: Time for setup and init of GL element no. 0: 34 ms.
>>
>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>
>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>
>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>
>> INFO: create new Background for X3DBackgroundNode-stack
>>
>> INFO: System ready.
>>
>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>
>> INFO: NavType: undefined
>>
>> INFO: Switch to examine mode.
>>
>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>
>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>
>> INFO: create new Environment for X3DEnvironmentNode-stack
>>
>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>
>> INFO: Initializing X3DCanvas for [x3dom-1605876401045-canvas]
>>
>> INFO: Creating canvas for (X)3D element...
>>
>> INFO: Found 4 X3D and nodes...
>>
>> INFO: X3DOM 1.8.2-dev, Build: 7288, Revison:
>> 0de6b25b3218c5117fe652d79bd965cd3e58b517
>> <https://github.com/x3dom/x3dom/tree/0de6b25b3218c5117fe652d79bd965cd3e58b517>,
>> Date: Sun Oct 25 14:20:06 2020 -0400
>> 0
>>
>>
>>
>>
>
>
> --
> Andreas Plesch
> Waltham, MA 02453
>


-- 
Andreas Plesch
Waltham, MA 02453
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