[x3d-public] blast from past: hiperia3d blog interview, demo of Kambi VRML Game Engine
Don Brutzman
brutzman at nps.edu
Thu Apr 22 09:22:46 PDT 2021
Here is a wonderful blog entry by Jordi Cardona interviewing Michalis Kamburelis in September 2008. Lots of detail, screenshots, video too.
Over 12 years ago - hmmm, everything still works and everything still improving. Thanks Kambi!!
http://news.hiperia3d.com/2008/09/interview-michalis-kamburelis-developer.html
> Interview: Michalis Kamburelis, Developer Of Kambi VRML Game Engine
>> VRML and X3D have obvious advantages for displaying 3D graphics on a network, but many worldbuilders also built many games in VRML, that were sometimes showcased at Eurographics.
>
> Kambi VRML game engine is a is an open-source engine that is especially oriented towards working with VRML models. In the last times, it has also increased its support for X3D, that is being developed. In addition, it has VRML node extensions that add lots of new features for graphics and gaming.
>
> vrmlengine.sourceforge.net
>
> Michalis Kamburelis is the author of Kambi VRML game engine. Hiperia3D News has interviewed this great software developer.
... having fun with X3D. 8)
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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