[x3d-public] X3D meeting agenda 30 JUL 2021
John Carlson
yottzumm at gmail.com
Fri Jul 30 01:49:23 PDT 2021
I think I may be confused, and Scenic/Escher is based on Elixir or Erlang?
There is a Unity engine for Flutter apparently. Lots of room for green
field 3D and animation work. From this, it looks like there is already
a three.js port. https://github.com/FlutterGL/flutter_web_gl Lots of
good stuff under that account.
From what I've seen, Flutter/Dart supports
iOS/Android/Web/Windows/MacOS/Linux, so it may be challenging JavaScript
for number of platforms.
I've seen one negative review, maybe a year ago, but the word on the
street seems somewhat promising, especially with the addition of
additional platforms.
I will do more research on three.js and Flutter now.
John
At the core of my development has been X3DUOM
On 7/29/21 11:16 PM, John Carlson wrote:
> Ok, Don. As previously posted, I have started exploring Flutter,
> Dart and possibly Scenic as an X3D platform. Since Scenic is a
> retained, shared scenegraph, it will be interesting to see what I can
> do with multiple sessions. Underlying all this, Escher supports
> meshes, so I’ll probably be working with that first.
>
> John
>
> On Thu, Jul 29, 2021 at 11:05 PM Brutzman, Donald (Don) (CIV)
> <brutzman at nps.edu <mailto:brutzman at nps.edu>> wrote:
>
> We will have a short meeting 1015-1100 pacific to review
>
> * Web3D 2021 Conference
> * Recent progress
> * ISO meetings
> * Mantis issue resolution
>
> all the best, Don
>
> --
>
> Don Brutzman Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu <mailto:brutzman at nps.edu>
>
> Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
>
> X3D graphics, virtual worlds, navy robotics
> http://faculty.nps.edu/brutzman <http://faculty.nps.edu/brutzman>
>
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