[x3d-public] HelloWorldProgramOutputCanonical.x3d Report/Discussion on X3DJSONLD serializers (not checked in). Problem with X3dToJson.xslt as run by X3DJSAIL.
John Carlson
yottzumm at gmail.com
Thu May 13 15:45:53 PDT 2021
I will attempt to copy your Java source, hopefully in the near term. I'm
in search of a libodejava for amd64 right now.
John
On 5/13/21 4:40 PM, Don Brutzman wrote:
> thanks for your note. response:
>
> On 5/9/2021 3:17 PM, John Carlson wrote:
>> Don, hope to cover this in our JSON/JS meeting on Monday.
>>
>> X3DXML attached.
>>
>> ==
>>
>> Should we add "addMetadata" to MetadataSet.java?
>>
>> Used addValue instead of setValue (needs to be fully tested, was
>> getting void value returned from setValue), changes to Java and Node
>> serializers.
>
> * X3DJSAIL MetadataSet javadoc
> https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/MetadataSet.html
>
> The accessor (i.e. get and set) methods follow consistent patterns
> that match the field type.
>
> MetadataSet (like every other node) can contain a single Metadata*
> node in the /metadata/ field to help describe the purpose of the parent.
>
> * setMetadata() method is singular, it only takes an SFNode, since the
> /metadata/ field is an SFNode field
> https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/MetadataSet.html#setMetadata(org.web3d.x3d.sai.Core.X3DMetadataObject)
>
> MetadataSet setMetadata(X3DMetadataObject newValue)
> Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject
> instance
> (using a properly typed node) to inputOutput SFNode field metadata.
>
> MetadataSet can also contain a /value/ field which is an MFNode array
> of Metadata* nodes that contain the metadata information of interest.
>
> * addValue() has three methods which can append a single node or array
> of nodes to the field.
>
> * setValue() has two methods which can set a single node or an array,
> replacing any prior contents in the /value/ field.
>
> so I think that all of the cases you describe are covered
> satisfactorily now.
>
> Certainly "metadata about metadata" and "metadata collections" are
> easily confused, so it is important to have consistent design patterns.
>
> If you see a potential improvement to javadoc descriptions (which flow
> from X3DUOM and X3D Tooltips) please advise. Similarly am trying to
> embody these patterns in X3dToJava.xslt stylesheet conversions
> exactly, so that can help provide examples for any model when coding
> natively with X3DJSAIL.
>
> Hope this explains the existing situation to your satisfaction.
>
>> Discussion of whether addValue should be allowed after setValue or
>> not. Here's current (not checked in) serializer Java translation:
>>
>> .addChild(new Shape()
>> .setAppearance(new Appearance()
>> .setMaterial(new Material().setUSE("GreenMaterial")))
>> .setGeometry(new Text().setString(new
>> org.web3d.x3d.jsail.fields.MFString(new MFString7().getArray()))
>> .addComments(new CommentsBlock("Comment example A,
>> plain quotation marks: He said, \"Immel did it!\""))
>> .addComments(new CommentsBlock("Comment example B, XML
>> character entities: He said, "Immel did it!""))
>> .setMetadata(new
>> MetadataSet().setName("EscapedQuotationMarksMetadataSet")
>> .addValue(new
>> MetadataString().setName("quotesTestC").setValue(new
>> org.web3d.x3d.jsail.fields.MFString(new MFString8().getArray())))
>> .addValue(new
>> MetadataString().setName("extraChildTest").setValue(new
>> org.web3d.x3d.jsail.fields.MFString(new MFString9().getArray()))))
>> .setFontStyle(new FontStyle().setJustify(new
>> org.web3d.x3d.jsail.fields.MFString(new MFString10().getArray())))))
>>
>> Here's the stylesheet translation:
>>
>> .addChild(new Shape()
>> .setAppearance(new Appearance()
>> .setMaterial(new Material().setUSE("GreenMaterial")))
>> .setGeometry(new Text().setString(new String[] {"X3D
>> Java","SAI Library","X3DJSAIL"})
>> .addComments(" Comment example A, plain quotation marks:
>> He said, \"Immel did it!\" ")
>> .addComments(" Comment example B, XML character entities:
>> He said, "Immel did it!" ")
>> .setMetadata(new
>> MetadataSet().setName("EscapedQuotationMarksMetadataSet")
>> .setMetadata(new
>> MetadataString().setName("quotesTestC").setValue(new String[]
>> {"MFString example C, backslash-escaped quotes: He said, \"Immel did
>> it!\""}))
>> .setMetadata(new
>> MetadataString().setName("extraChildTest").setValue(new String[]
>> {"checks MetadataSetObject addValue() method"})))
>> .setFontStyle(new
>> FontStyle().setJustify(FontStyle.JUSTIFY_MIDDLE_MIDDLE))))
>>
>>
>> This looks like it would overwrite the previous MetadataString, but
>> it looks like it just sets the Parent? Would addMetadata be more
>> descriptive?
>>
>>
>> Here are methods on MetadataSet:
>>
>> public final MetadataSet setCssClass(String newValue)
>> public final MetadataSet setCssStyle(String newValue)
>> public final MetadataSet setDEF(String newValue)
>> public final MetadataSet setName(String newValue)
>> public final MetadataSet setUSE(String newValue)
>> public MetadataSet addComments (CommentsBlock newCommentsBlock)
>> public MetadataSet addComments (String newComment)
>> public MetadataSet addComments (String[] newComments)
>> public MetadataSet addValue(org.web3d.x3d.sai.Core.X3DNode
>> newValue)
>> public MetadataSet addValue(ProtoInstance newValue)
>> public MetadataSet setCssClass(SFString newValue)
>> public MetadataSet setCssStyle(SFString newValue)
>> public MetadataSet setDEF(SFString newValue)
>> */ public MetadataSet setIS(IS newValue)
>> public MetadataSet setMetadata(
>> org.web3d.x3d.sai.Core.X3DMetadataObject newValue)
>> public MetadataSet setMetadata(ProtoInstance newValue)
>> public MetadataSet setName(SFString newValue)
>> public MetadataSet setReference(SFString newValue)
>> public MetadataSet setReference(String newValue)
>> public MetadataSet setUSE(MetadataSet DEFnode)
>> public MetadataSet setUSE(SFString newValue)
>> public MetadataSet setValue(ArrayList<
>> org.web3d.x3d.sai.Core.X3DMetadataObject> newValue)
>> public MetadataSet setValue(org.web3d.x3d.sai.Core.X3DNode[]
>> newValue)
>> public void addValue(org.web3d.x3d.sai.Core.X3DNode[] newValue)
>> public void setValue(org.web3d.x3d.sai.Core.X3DNode newValue)
>>
>>
>> what do people think? I'm think we should do addMetadata or setMetadata.
>>
>> ==
>>
>> No testing on python/x3dpsail/pyjnius or x3d.py done.
>>
>> ==
>>
>> Output from Java (.new.json) appears slightly different than
>> stylesheet (diff below). This may be a concern. Here are the 2
>> versions of Java, one of which (coderextreme) outputs the .new.json.
>>
>>
>> $ egrep -w 'Immel|it' net/*/data/Hello*cal.java|grep '\\\\\\'
>> net/coderextreme/data/HelloWorldProgramOutputCanonical.java:
>> .addComments("alternative Java source: .setString(new String []
>> {\"One, Two, Comment\", \"\", \"He said, \\\"\"Immel did it!\\\"\"\"})")
>> net/x3djsonld/data/HelloWorldProgramOutputCanonical.java:
>> .addComments(" alternative Java source: .setString(new String []
>> {\"One, Two, Comment\", \"\", \"He said, \\\"Immel did it!\\\"\"}) ")
>>
>> I will attempt to output JSON from the later Java to insure it does
>> the right thing.
>>
>>
>> The JSON output from Don's Java (x3djsonld above) code (from a recent
>> version of X3dToJava.xslt) produced the following when run through
>> jsonlint:
>>
>> Error: Parse error on line 60:
>> ...iption","@content":"Example HelloWorldP
>> ----------------------^
>> Expecting 'STRING', 'NUMBER', 'NULL', 'TRUE', 'FALSE', '{', '[', got
>> 'undefined'
>>
>> Actual line is:
>>
>> 60 "@content":"Example HelloWorldProgram creates an X3D model
>> using the X3D Java Scene
>>
>> My guess is there's a newline in there (after Scene), probably
>> created by Saxon (default XSLT processor) in X3DJSAIL. Please
>> migrate to a preferred stylesheet processor. The stylesheet how I
>> run it in X3DJSONLD appears to be OK. Don's Java app looks ok,
>> except for use of Saxon.
>>
>> Here's what I do in X3DJSONLD testing:
>>
>> java -cp ~/pythonSAI/X3DJSAIL.4.0.full.jar:../java
>> net.coderextreme.RunSaxon --- ---overwrite
>> --../lib/stylesheets/X3dToJson.xslt -json
>> ../data/HelloWorldProgramOutputCanonical.x3d
>>
>> My RunSaxon.java is here:
>>
>> https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fcoderextreme%2FX3DJSONLD%2Fblob%2Fmaster%2Fsrc%2Fmain%2Fjava%2Fnet%2Fcoderextreme%2FRunSaxon.java&data=04%7C01%7Cbrutzman%40nps.edu%7C52c3f9901bc84f93e37408d913384dbc%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C637561955256442500%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&sdata=VWidf0rTpCqH8NUb%2BJ8eVptJyVaS4GL2kJMAoX2mbzA%3D&reserved=0
>>
>>
>> Please review my code and try to duplicate in ant, or we can review
>> jar versions. For people trying to generate X3D JSON from Java, this
>> could be painful right now.
>>
>> For example, I put this in my Java apps:
>>
>> ConfigurationProperties.setXsltEngine(ConfigurationProperties.XSLT_ENGINE_NATIVE_JAVA);
>>
>>
>> I can test this in Don's code. Works! Attached Don's Java code as
>> modified by me. Suggested line above as addition to X3dToJava.xslt
>> stylesheet.
>>
>>
>> There are a lot of differences in JSON generated by Don's code and
>> JSON generated by my code. I suggest a conference. What
>> stylesheet processor works best?
>>
>> =============
>>
>> Extra quotes in comments:
>>
>>
>> Running through my Java code:
>>
>> $ diff ../data/HelloWorldProgramOutputCanonical.*json
>> 390c390
>> < "#comment":"alternative Java source:
>> .setString(new String [] {\"One, Two, Comment\", \"\", \"He said,
>> \\\"\"Immel did it!\\\"\"\"})"
>> ---
>> > "#comment":"alternative Java source:
>> .setString(new String [] {\"One, Two, Comment\", \"\", \"He said,
>> \\\"\"\"Immel did it!\\\"\"\"\"})"
>>
>>
>> My Java code, generated by converting JSON to XML then Java.
>>
>> .addComments("alternative Java source: .setString(new
>> String [] {\"One, Two, Comment\", \"\", \"He said, \\\"\"Immel did
>> it!\\\"\"\"})")
>>
>> Don's Java code:
>>
>> .addComments(" alternative Java source: .setString(new
>> String [] {\"One, Two, Comment\", \"\", \"He said, \\\"Immel did
>> it!\\\"\"}) ")
>>
>> XML:
>>
>> <!-- alternative Java source: .setString(new String [] {"One, Two,
>> Comment", "", "He said, \"Immel did it!\""}) -->
>>
>> JSON -> XML DOM dump prior to serialization:
>>
>> <!--alternative Java source: .setString(new String [] {"One, Two,
>> Comment", "", "He said, \""Immel did it!\"""})-->
>>
>> Node/X3DJSAIL generated XML code:
>>
>> <!-- alternative Java source: .setString(new String [] {"One, Two,
>> Comment", "", "He said, \""Immel did it!\"""}) -->
>>
>>
>> It looks like whatever's generating JSON is producing extra quotes,
>> and that's spreading to other code. X3dToJson.xslt???
>>
>> Don do you have any code downstream from X3dToJson.xslt? Everit? Can
>> we get rid of the extra quotes in JSON? Thanks!
>>
>> Test harness (minus old versions of python) results below:
>>
>> $ bash several.sh ../data/HelloWorldProgramOutputCanonical.x3d
>> BEGIN ../data/HelloWorldProgramOutputCanonical.x3d > json, Script
>> DEF=colorTypeConversionScript contains CDATA source-code text, copied
>> as "#sourceText" using "strings" mode
>> Script DEF=MaterialModulatorScript contains CDATA source-code text,
>> copied as "#sourceText" using "strings" mode
>> END ../data/HelloWorldProgramOutputCanonical.x3d
>> ================================================================================
>>
>> /home/coderextreme/X3DJSONLD/src/main/node/xmldiff.js
>> ../data/HelloWorldProgramOutputCanonical.x3d
>> ../data/HelloWorldProgramOutputCanonical.x3d.new
>> @5 /X3D/Scene/0/NavigationInfo/0/$/avatarSize
>> < "0.25 1.6 0.75"
>> @5 /X3D/Scene/0/NavigationInfo/0/$/transitionType
>> < "\"LINEAR\""
>> @5 /X3D/Scene/0/LayerSet/0/$/order
>> < "0"
>> @6/X3D/Scene/0/Transform/0/Anchor/0/Shape/0/Appearance/0/ImageTexture/0/$/containerField
>>
>> >"texture"
>> @6/X3D/Scene/0/Transform/0/Anchor/0/Shape/0/Box/0/$/containerField
>> >"geometry"
>> @6/X3D/Scene/0/Transform/1/Shape/0/Text/0/$/containerField
>> >"geometry"
>> @6/X3D/Scene/0/Transform/1/Shape/0/Text/0/MetadataSet/0/$/containerField
>> >"metadata"
>> @4
>> /X3D/Scene/0/Transform/1/Shape/0/Text/0/MetadataSet/0/MetadataString/1/$/containerField
>> < "value"
>> @5 /X3D/Scene/0/Transform/1/Shape/0/Text/0/FontStyle/0/$/family
>> < "\"SERIF\""
>> @6/X3D/Scene/0/Transform/1/Collision/0/Shape/0/Text/0/$/containerField
>> >"geometry"
>> @6/X3D/Scene/0/Shape/0/IndexedLineSet/0/$/containerField
>> >"geometry"
>> @6/X3D/Scene/0/Shape/0/IndexedLineSet/0/Coordinate/0/$/containerField
>> >"coord"
>> @6/X3D/Scene/0/Shape/1/Sphere/0/$/containerField
>> >"geometry"
>> @6/X3D/Scene/0/Shape/2/Cone/0/$/containerField
>> >"geometry"
>> @6/X3D/Scene/0/Shape/3/Cylinder/0/$/containerField
>> >"geometry"
>> @6/X3D/Scene/0/Shape/4/Extrusion/0/$/containerField
>> >"geometry"
>> @7/X3D/Scene/0/Shape/5/Appearance/0/ProgramShader/0/ShaderProgram/0/$/type
>>
>> >"VERTEX"
>> @4 /X3D/Scene/0/Shape/5/Appearance/0/ProtoInstance/0/$/containerField
>> < "shaders"
>> @7/X3D/Scene/0/Shape/5/Appearance/0/ComposedShader/0/ShaderPart/0/$/type
>> >"VERTEX"
>> @1 /X3D/Scene/0/Group/0/Script/0/_ /X3D/Scene/0/Group/0/Script/0/_
>> < "\n \n \n \necmascript:\n\nfunction colorInput
>> (eventValue) // Example source code\n{\n colorsOutput = new
>> MFColor(eventValue); // assigning value sends output event\n//
>> Browser.print('colorInput=' + eventValue + ', colorsOutput=' +
>> colorsOutput + '\\n');\n}\n\n "
>> > "\n\necmascript:\r\n\r\nfunction colorInput (eventValue) //
>> Example source code\r\n{\r\n colorsOutput = new
>> MFColor(eventValue); // assigning value sends output event\r\n//
>> Browser.print('colorInput=' + eventValue + ', colorsOutput=' +
>> colorsOutput + '\\n');\r\n}"
>> @6/X3D/Scene/0/Group/1/Shape/0/MetadataString/0/$/containerField
>> >"metadata"
>> @6/X3D/Scene/0/Group/1/Shape/0/Cone/0/$/containerField
>> >"geometry"
>> @1 /X3D/Scene/0/ProtoDeclare/1/ProtoBody/0/Script/0/_
>> /X3D/Scene/0/ProtoDeclare/1/ProtoBody/0/Script/0/_
>> < "\n \n \n \n \n \n
>> \necmascript:\nfunction initialize ()\n{\n newColor =
>> diffuseColor; // start with correct color\n}\nfunction set_enabled
>> (newValue)\n{\n\tenabled = newValue;\n}\nfunction clockTrigger
>> (timeValue)\n{\n if (!enabled) return;\n red = newColor.r;\n
>> green = newColor.g;\n blue = newColor.b;\n \n // note
>> different modulation rates for each color component, % is modulus
>> operator\n newColor = new SFColor ((red + 0.02) % 1, (green +
>> 0.03) % 1, (blue + 0.04) % 1);\n\tif
>> (enabled)\n\t{\n\t\tBrowser.print ('diffuseColor=(' + red + ',' +
>> green + ',' + blue + ') newColor=' + newColor.toString() +
>> '\\n');\n\t}\n}\n\n "
>> > "\n\n\n\n\necmascript:\r\nfunction initialize ()\r\n{\r\n newColor
>> = diffuseColor; // start with correct color\r\n}\r\nfunction
>> set_enabled (newValue)\r\n{\r\n\tenabled = newValue;\r\n}\r\nfunction
>> clockTrigger (timeValue)\r\n{\r\n if (!enabled) return;\r\n
>> red = newColor.r;\r\n green = newColor.g;\r\n blue =
>> newColor.b;\r\n\r\n // note different modulation rates for each
>> color component, % is modulus operator\r\n newColor = new SFColor
>> ((red + 0.02) % 1, (green + 0.03) % 1, (blue + 0.04) % 1);\r\n\tif
>> (enabled)\r\n\t{\r\n\t\tBrowser.print ('diffuseColor=(' + red + ',' +
>> green + ',' + blue + ') newColor=' + newColor.toString() +
>> '\\n');\r\n\t}\r\n}"
>> @6/X3D/Scene/0/Sound/0/AudioClip/0/$/containerField
>> >"source"
>>
>> Different
>> ~/X3DJSONLD/src/main/java/net/coderextreme/data
>> ~/X3DJSONLD/src/main/shell
>> ../java/net/coderextreme/data/HelloWorldProgramOutputCanonical.java
>> ~/X3DJSONLD/src/main/shell
>> ~/X3DJSONLD/src/main/java ~/X3DJSONLD/src/main/shell
>> net/coderextreme/data/HelloWorldProgramOutputCanonical
>> WARNING_MESSAGE: ProtoInstance name='ShaderProto' DEF='TestShader3'
>> USE='' is missing containerField relationship to parent node,
>> assuming containerField='shaders' from initial node in corresponding
>> ProtoDeclare. Need to fix ProtoInstance definition in model source.
>> Note: toFileStylesheetConversion(X3dToJson.xslt) is overwriting prior
>> file ../data/HelloWorldProgramOutputCanonical.new.json
>> Script DEF=colorTypeConversionScript contains CDATA source-code text,
>> copied as "#sourceText" using "strings" mode
>> Script DEF=MaterialModulatorScript contains CDATA source-code text,
>> copied as "#sourceText" using "strings" mode
>> ~/X3DJSONLD/src/main/shell
>> ================================================================================
>>
>> /home/coderextreme/X3DJSONLD/src/main/node/jsondiff.js
>> ../data/HelloWorldProgramOutputCanonical.json
>> ../data/HelloWorldProgramOutputCanonical.new.json
>> @2
>> /X3D/Scene/-children/13/Transform/-children/1/Collision/-proxy/Shape/-children/2/#comment/12/0
>> /X3D/Scene/-children/13/Transform/-children/1/Collision/-proxy/Shape/-children/2/#comment/12/0
>>
>> < "\\\"\"Immel"
>> > "\\\"\"\"Immel"
>> @2
>> /X3D/Scene/-children/13/Transform/-children/1/Collision/-proxy/Shape/-children/2/#comment/14/0
>> /X3D/Scene/-children/13/Transform/-children/1/Collision/-proxy/Shape/-children/2/#comment/14/0
>>
>> < "it!\\\"\"\"})"
>> > "it!\\\"\"\"\"})"
>>
>> Different
>> ~/X3DJSONLD/src/main/node ~/X3DJSONLD/src/main/shell
>> ../node/net/coderextreme/data/HelloWorldProgramOutputCanonical.js
>> Warning: ../data/HelloWorldProgramOutputCanonical.new.x3d does not
>> meet suggested X3D naming conventions, continuing...
>> WARNING_MESSAGE: ProtoInstance name='ShaderProto' DEF='TestShader3'
>> USE='' is missing containerField relationship to parent node,
>> assuming containerField='shaders' from initial node in corresponding
>> ProtoDeclare. Need to fix ProtoInstance definition in model source.
>> Note: toFileX3D() is overwriting prior file
>> ../data/HelloWorldProgramOutputCanonical.new.x3d
>> ~/X3DJSONLD/src/main/shell
>> node /home/coderextreme/X3DJSONLD/src/main/node/xmldiff.js
>> ../data/HelloWorldProgramOutputCanonical.x3d
>> ../data/HelloWorldProgramOutputCanonical.new.x3d
>>
>>
>> _______________________________________________
>> x3d-public mailing list
>> x3d-public at web3d.org
>> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>
>
> all the best, Don
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