[x3d-public] Proposal: Transparent links, trip wires, inter game streaming
GL
info at 3dnetproductions.com
Thu Nov 4 23:37:20 PDT 2021
> > On Nov 4, 2021, at 10:30 AM, John Carlson <yottzumm at gmail.com> wrote:
> >
> > Proposal: Enable inter game movement with transparent anchors +
> proximity sensors. Has anyone created routes between a proximity sensor
> and an anchor for transparently moving between scenes or worlds?
Easy enough... Done plenty of similar things. Here in the simplest form:
ROUTE Proxy.isActive TO Script.initiate_transfer
> Also, maybe we could discuss video streaming from one game into another
> game as a companion to this?
We have often used camera techniques for this in the past, though I am not sure which browsers support it these days.
worldLoaded=Browser.getWorld().children;
scene.children[scene.children.length]=worldLoaded[j];
GL
________________________________________________________
* * * Interactive Multimedia - Internet Management * * *
* * Virtual Reality -- Application Programming * *
* 3D Net Productions 3dnetproductions.com *
More information about the x3d-public
mailing list