[x3d-public] animated 3D multiuser. When? How?

Nicholas Polys npolys at vt.edu
Wed Nov 10 18:32:12 PST 2021


Super cool!

On Wed, Nov 10, 2021, 9:14 PM John Carlson <yottzumm at gmail.com> wrote:

> And Andreas helped with shaders too, working on split between hemispheres.
>
> John
>
> On Wed, Nov 10, 2021 at 8:11 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> Thanks.  I got the sliders from X3DOM if that’s not obvious.   Various
>> people, Holger, Yvonne and Mick have helped with shaders.  Paul Debevec did
>> the images.
>>
>> I provided mesh and X3D code and vertex shader code.
>>
>> So a group effort.
>>
>> John
>>
>> On Wed, Nov 10, 2021 at 8:33 AM GL <info at 3dnetproductions.com> wrote:
>>
>>> This is nice work you did.
>>>
>>> With XMLHttpRequest (or fetch) in javascript you could send/receive data
>>> via a server.
>>>
>>> However, be aware of the security risks involved, which is one of the
>>> reasons we have not converted our multiuser world to HTML5 to date.
>>>
>>> https://javascript.info/xmlhttprequest
>>>
>>> Gina-Lauren
>>>
>>> ________________________________________________________
>>> * * * Interactive Multimedia - Internet Management * * *
>>>   * *  Virtual Reality -- Application Programming  * *
>>>     *   3D Net Productions  3dnetproductions.com   *
>>>
>>>
>>>
>>>
>>>
>>>
>>> > -----Original Message-----
>>> > From: x3d-public [mailto:x3d-public-bounces at web3d.org] On Behalf Of
>>> John
>>> > Carlson
>>> > Sent: Tuesday, November 9, 2021 8:50 PM
>>> > To: X3D Graphics public mailing list; Don Brutzman; Terry Norbraten;
>>> > Christoph Valentin; Joseph D Williams; Efi Lakka
>>> > Subject: [x3d-public] animated 3D multiuser. When? How?
>>> >
>>> > I have some parameters on a web page I'd like to share with people
>>> > across the web.  I drag the sliders on my web page, and the sliders
>>> > modify on their web pages.  The sliders affect the object in the scene.
>>> > The object and sliders should be near identical on all web pages.
>>> >
>>> > https://coderextreme.net/X3DJSONLD/src/main/html/sphere.html
>>> >
>>> > I don't need full 3D sharing.  First focus on parameters, and then
>>> > perhaps position and orientation of the camera.  Each web browser can
>>> do
>>> > graphics on it's own.
>>> >
>>> > There are no avatars. Maybe just a pointer would be possible also to
>>> share.
>>> >
>>> > How might this be done in X3D, in a standards oriented fashion?
>>> >
>>> > Why hasn't this already been achieved?   What can I do with DIS?
>>> >
>>> > I would suggest something like Socket.IO or Meteor, but I don't know
>>> > about multi-user DIS, HTML, XML or VRML standards yet (scripts?
>>> > WebRTC?). It seems like setting up for multicast is a pain in the rear.
>>> > And VPN seems like a security incident waiting to happen.
>>> >
>>> > Ideally, I could accomplish this without server support, but a
>>> community
>>> > where I could add my friends, like Steam, would be preferred.  It's
>>> > desirable to be able to put up like a so-called "Multi-press" or
>>> Discord
>>> > server would be easy for anyone. How do I hook up Discord to a shared
>>> > web page?
>>> >
>>> > Voice can initially be done with other tools (Discord), but I hope X3D
>>> > audio, W3C audio or WebRTC can be used to do voice communication in the
>>> > future.
>>> >
>>> > I understand I can already do this through zoom in a kind of teacher
>>> has
>>> > entire control kind of way.
>>> >
>>> > Can we create a best practices document to select tools for doing such
>>> > things and the effort required?
>>> >
>>> >
>>> > John
>>> >
>>> >
>>> > _______________________________________________
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>>> > x3d-public at web3d.org
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>>>
>>>
>>>
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