[x3d-public] animated 3D multiuser. When? How?

Joseph D Williams joedwil at earthlink.net
Mon Nov 15 16:46:30 PST 2021


Hi Christoph,
I think everyone is working on x3d4, next full documentation for next extension and update of x3d and so maybe does not have a time for working on this now, even as it is so important for the future of x3d. I would suggest continue getting all available info on past work on network sensor then trying to make a date with the x3d graphics team, I think probably Don  is mediating, and get a time in the future to describe what you are doing. Or, somehow get the interest of current x3d tools. Also, making sure this x3d networksensor would handle any new features related to webxr and related. 
Thanks for All,
Joe


From: Christoph Valentin
Sent: Sunday, November 14, 2021 10:22 PM
To: Nicholas Polys; Joseph D Williams; x3d-public at web3d.org
Cc: Christian Schoebel; Paul Müller; Roman Onic; Markus Sonntag; kevin.wriston at kontron.com
Subject: RE: [x3d-public] animated 3D multiuser. When? How?

Hi Joe,

>>>>> Along the way web3d can help achieve meaningful agreement and possible advancement to standards-track.

Would be great to receive official feed back at the list about my "ALP" proposal from last January: 
https://github.com/christoph-v/spark/tree/master/ALP

Kindest regards
Christoph

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Am 12.11.21, 22:52 schrieb Joseph D Williams <joedwil at earthlink.net>:
When? How? 
 
and Who? Or more accurate which groups of people and products. 
 
Good question. Answered by: Who is showing these x3d scene features that use x3d best practices and widely accepted standards, and with at least one comparable independent implementation along with suitable node and field and event documentation? Along the way web3d can help achieve meaningful agreement and possible advancement to standards-track. 
 
From: Christoph Valentin
Sent: Friday, November 12, 2021 12:44 AM
To: Nicholas Polys
Cc: Efi Lakka; Christian Schoebel; X3D Graphics public mailing list; Paul Müller; Roman Onic; Terry Norbraten; Markus Sonntag; Kevin Wriston
Subject: Re: [x3d-public] animated 3D multiuser. When? How?
 
>>>>> Happy to hear if anyone thinks it worth carrying forward
 
Might be that you are personally happy, but obviously the work is not appreciated by the rest of the community.
 
And many people underestimate the efforts that are inherent to a CVE.
 
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