[x3d-public] glTF and GLB support in X_ITE -- example scene

vmarchetti at kshell.com vmarchetti at kshell.com
Tue Feb 21 20:04:51 PST 2023


Great news about the implemented support for glTF and glb assets in X_ITE!

Here's an alpha release of scene demonstrating glb files as well as a sound file and movie texture, in X_ITE
https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_xite.html <https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_xite.html>

The same scene rendered in X3DOM
https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_x3dom.html <https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_x3dom.html>

and as well can be  loaded into view3dscene using the "Open URL.." option, with the following URL. 
https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/scene88.x3d <https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/scene88.x3d>
The sound and movie formats used in this revision are not supported in view3dscene, but the glb assets are rendered fine

Vince Marchetti

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