[x3d-public] IFS example to fix.

John Carlson yottzumm at gmail.com
Wed Jan 18 09:53:04 PST 2023


Okay, i see where warnings are reported now in view3dscene,  I guess I
didn’t spot that because invalid is splatted everywhere.

Is there a separate display for errors?

Note:  To browser vendors:  if you have enough memory, can you add a
parallel parse hierarchy of lines, such that lines can be reported, I might
be able to help if i can remember when i was creating line numbers for
EDI/X12.  Two ASTs (abstract syntax trees), one of line# in document plus
cross-linking to move from one AST to the other and back.  That’s the
general idea.

Are there any JSON Parsers that produce line numbers?  I use jsonlint.

On Wed, Jan 18, 2023 at 11:00 AM Joseph D Williams <joedwil at earthlink.net>
wrote:

>
>
> Hi John,
>
> This error set is telling you there is some user code somewhere(s) that
> does not have the right number of something(s) and the pattern(s) used
> repeatedly from the same DEF-USE or other maybe some simple copy and paste
> syntax.
>
> Is this from JohnJoint5.x3d?
>
> If Yes, these warnings show in view3dscene and don’t render some markers
> but are ok and seem to work in another.
>
> Some user code you might suspect.
>
>
>
>     <IndexedFaceSet DEF='DiamondIFS' creaseAngle='0.5' solid='false'
>
>      coordIndex='0 1 2 -1, 0 2 3 -1, 0 3 4 -1, 0 4 1 -1, 5 2 1 -1, 5 3 2
> -1, 5 4 3 -1, 5 1 4 -1'>
>
>      <ColorRGBA DEF='HAnimSiteColorRGBA'
>
>       color='1 1 0 1, 1 1 0 0.1'/>
>
>      <Coordinate point='0 0.01 0, -0.01 0 0, 0 0 0.01, 0.01 0 0, 0 0
> -0.01, 0 -0.01 0'/>
>
>     </IndexedFaceSet>
>
>
>
> Note IFS default colorPerVertex TRUE. So, tool might expect since 6
> vertex, then 6 colors.
>
> Field colorPerVertex is TRUE by default. So if you have some number of
> points then you should have the same numbers of colors. RGBA uses special
> field SFColorRGBA 4-tuples, where each color value is an RGBA 4-tuple of
> floating point numbers in range [0,1]. Alpha (opacity) values = (1 -
> transparency).
>
> So, try:
>
>
>
>       color='1 1 0 1, 1 1 0 0.1, 1 1 0 1, 1 1 0 0.1, 1 1 0 1, 1 1 0 0.1'/>
>
>
>
> Forgiving browsers may give a clue and then go ahead and just keep using
> the last color for the remaining points. That is a feature you can use to
> search meshes to find points. Others may not work because they don’t do a
> kind of courtesy autofill that I especially like to see for some MF types.
> The downside is that forgiving browsers will give you something to at least
> look at so to see what happened.
>
>
>
> So that gets rid of some hundred or so of these and the little boxes show
> as expected. Fixed what I might call spurious warnings with result of the
> bad things fail to render.
>
>
>
> Now to see if that is what you really wanted to do; fix if necessary.
>
>
>
> Now onward to look for some 244 faulty warnings for some field of
> LineSet.  However, I can see from the rendering that some nice lines are
> rendered in spite of some 244 warnings about bad vertex count. At least I
> might be seeing  what the tool thinks is wrong. I hope this ends up to be a
> simple search and replace. More later.
>
>
>
> Side usability topic: Consistent use of Warnings. Where some may cause to
> not render node because child is bad and some may cause to render with
> Warning for bad field?
>
>
>
> Thanks,
>
> Joe
>
>
>
> *From: *John Carlson <yottzumm at gmail.com>
> *Sent: *Wednesday, January 18, 2023 3:54 AM
> *To: *X3D Graphics public mailing list <x3d-public at web3d.org>
> *Subject: *Re: [x3d-public] IFS example to fix.
>
>
>
> Here is a small example that shows the potential issue, attached.
>
>
>
> view3dscene reports errors, Schematron does not.  I will attempt JSON next.
>
>
>
> John
>
>
>
> On Wed, Jan 18, 2023 at 5:41 AM John Carlson <yottzumm at gmail.com> wrote:
>
> This may interest people working with IFS in *some* HAnim examples,
> particularly mine!
>
>
>
> JOhn
>
> ---------- Forwarded message ---------
> From: *John Carlson* <yottzumm at gmail.com>
> Date: Wed, Jan 18, 2023 at 5:22 AM
> Subject: IFS example to fix.
> To: Joe D Williams <joedwil at earthlink.net>
>
>
>
>     <IndexedFaceSet DEF='DiamondIFS' creaseAngle='0.5' solid='false'
> coordIndex='0 1 2 -1 0 2 3 -1 0 3 4 -1 0 4 1 -1 5 2 1 -1 5 3 2 -1 5 4 3 -1
> 5 1 4 -1'>
>
>      <ColorRGBA DEF='HAnimSiteColorRGBA' color='1 1 0 1 1 1 0 0.1'/>
>
>      <Coordinate point='0 0.01 0 -0.01 0 0 0 0 0.01 0.01 0 0 0 0 -0.01 0
> -0.01 0'/>
>
>     </IndexedFaceSet>
>
>
>
> The way I'm reading above, the IFS has 6 coordinates and 2 colors.  There
> should be more colors, correct?  view3dscene detected this.  I'll look up
> the IFS spec.
>
>
>
> Thanks!
>
>
>
> John
>
>
>
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