[x3d-public] Mojo Playground available through a JupyterHub

Brutzman, Donald (Don) (CIV) brutzman at nps.edu
Sun Jun 18 22:40:54 PDT 2023


Great to hear John, thanks for the report.

 

NetBeans 18 IDE now includes a Python plugin which uses local Python path successfully, it seems pretty thorough and competent.  Perhaps next step will take some doing, but am expecting to streamline the autoloading of “xmlschema” python plugin for XML-output validation in a future x3d.py build.  Given X3D XML, future work will conceivably have Java X3DJSAIL, and Python x3d.py (perhaps also bundling Jupyter links somehow) all working together within NetBeans IDE.

 

Advance notice: we are planning a new release of X3D-Edit trusted plugin in a few days to support NetBeans 18.  Improvements include Xj3D rendering (first jogamp upgrade after a few years), Coordinate point outputs with author-configurable line breaks, OpenDIS7 refresh, XML encryption/authentication refresh, updated X3D Architecture url, and improved CORS interface for local http server when editing scenes and launching X_ITE.  Step-by-step coolness keeps adding up.

 

Have fun with X3D!  8)

 

all the best, Don

-- 

Don Brutzman  Naval Postgraduate School, Code USW/Br        brutzman at nps.edu

Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA    +1.831.656.2149

X3D graphics, virtual worlds, navy robotics https://faculty.nps.edu/brutzman

 

From: John Carlson <yottzumm at gmail.com> 
Sent: Sunday, June 18, 2023 9:34 PM
To: Andreas Plesch <andreasplesch at gmail.com>; Brutzman, Donald (Don) (CIV) <brutzman at nps.edu>; Joe D Williams <joedwil at earthlink.net>; Peitso, Loren (CIV) <lepeitso at nps.edu>; X3D Graphics public mailing list <x3d-public at web3d.org>
Subject: Re: Mojo Playground available through a JupyterHub

 



 

Above, the x3d.py download to load into JupyterHub on Modular Playground.

 

Below, my web browser pointed at my Modular JupyterHub, with x3d.py loaded through URL and imported!

 



 

I've not changed the x3d.py at all from the download.  Woohoo!

 

Fun Stuff,

 

John

 

On Sun, Jun 18, 2023 at 11:14 PM John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com> > wrote:

https://www.modular.com/mojo <https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.modular.com%2Fmojo&data=05%7C01%7Cbrutzman%40nps.edu%7C1dffacf87de74e5a9c1008db707e708a%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638227460612862296%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=%2BD0E%2F2ovVDSVKIPrFvg32U%2FidrxvBLJvDnsmKWhsAR4%3D&reserved=0> 

 

Maybe we can get some people building native X3D graphics in Mojo?  By same guys as LLVM.

 

I’d love to disrupt the C/C++ community with a Python superset that targets CPUs, GPUs, TPUs, etc. at native speeds.

 

I know one person who does 3D python!

 

This is not your mama’s C# or Java.

 

John

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