[x3d-public] Web3D SPAIN 2023 Papers, Tutorials > suggestions

GPU Group gpugroup at gmail.com
Sun May 28 13:53:24 PDT 2023


Good suggestion. What is the armature import about -- is there an HAnim
armature scene file example, you mean with the LOA stuff? Perhaps that can
be added as an export thing to Makehuman2 which I think is in python. Then
you would check a box for the LOA you want . And appropriately size the
armature for the skin/clothing being exported. Does Blender have built-in
armatures -- would blender need to be modified to import an armature?
-Doug


On Sun, May 28, 2023 at 2:43 PM John Carlson <yottzumm at gmail.com> wrote:

> 1-4 look super interesting.  Let me know of any videos!  Thanks!  I can’t
> really contribute due to carpal tunnel.
>
> Blender HAnim Armature X3D HAnim import would also be terrific for anyone
> doing python!
>
> John
>
> On Sun, May 28, 2023 at 3:38 PM GPU Group <gpugroup at gmail.com> wrote:
>
>> Suggestions for topics for tutorials / demos / papers -- any of these
>> look appropriate, and if so can they be delivered by zoom or is on-site
>> attendance required?
>>
>> 1. Nvidia Omniverse + web3d hybrid
>>
>> 2. Makehuman2 + x3d export + AI assisted animation blending
>>
>> 3. freewrl WebView html + native hybrid so can run x3dom scenes in native
>> nodes and opengl 3+
>>
>> 4. visual regression testing (ie console_tester)
>>
>> 5. Tuples in x3d (like Script node with user-defined fields, except
>> without the script, and fields initializeOnly, and can be routed as SFNode)
>>
>> 6. softbody physics
>>
>> 7. HMD with webXR or openHMD, wand controllers
>>
>> 8. tensor heat flow component
>>
>> 9. cesium scene parsing
>>
>> 10. MIDI + web audio integration, nodes + integration
>>
>> 11. tutorial on web audio nodes
>>
>> 12. raytracing on mouse-up
>>
>> 13. humanoid-crowd particle animation
>>
>> 14. 'what's new with browser X' show & tell.
>>
>> -Doug
>>
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>>
>
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