[x3d-public] HAninMotion that doesn't animate. It's HAnim component level 3 (well, sort of, not labeled a such). BVH?

John Carlson yottzumm at gmail.com
Thu Sep 21 13:44:36 PDT 2023


Ah, missed that!  Simple solution!

Thanks for being gracious!

John

On Thu, Sep 21, 2023 at 2:36 PM Holger Seelig <holger.seelig at gmail.com>
wrote:

> Your provided attachment works well and will play the animation if you
> enable the play button in the vertical toolbar on the right side of the
> canvas in Sunrize.
>
>> Holger Seelig
> Leipzig, Germany
>
> holger.seelig at gmail.com
> https://create3000.github.io/x_ite/
>
> Am 21.09.2023 um 21:22 schrieb John Carlson <yottzumm at gmail.com>:
>
> Removing frameTime and frameCount from model does not enable animation in
> view3dscene or sunrize.  Attaching model
>
> John
>
> On Thu, Sep 21, 2023 at 2:14 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> view3dscene cannot handle these attributes (from Doug):
>>
>> $ ~/Downloads/view3dscene-4.3.0-win64-x86_64/view3dscene/tovrmlx3d.exe
>> --validate KoreanCharacterMotionAnnexD01Jin.x3d
>> tovrmlx3d: Warning: X3D: Unknown X3D field name (unhandled X3D XML
>> attribute) "frameTime" in node "HAnimMotion"
>> tovrmlx3d: Warning: X3D: Unknown X3D field name (unhandled X3D XML
>> attribute) "frameCount" in node "HAnimMotion"
>> Exception "Exception":
>> Validation failed (consult the warnings above), exiting with non-zero
>> status
>>
>> Thanks!
>>
>> On Thu, Sep 21, 2023 at 8:18 AM GPU Group <gpugroup at gmail.com> wrote:
>>
>>> x3dv scene - no HAnimMotion node
>>> x3d scene missing a few fields from HAnimMotion
>>> enabled='true' frameIncrement='1' frameIndex='1' loop='true'
>>> frameCount="392" frameTime = "0.033333"
>>> HAnimHumanoid needs motionsEnabled='true' (for one motion or 'true false
>>> false' for 3 motions)
>>> -Doug
>>>
>>> On Wed, Sep 20, 2023 at 11:16 PM John Carlson <yottzumm at gmail.com>
>>> wrote:
>>>
>>>> Apparently, HAnimMotion is HAnim component level 3, and the model is
>>>> labeled HAnim component level 1 (see enclosure), profile is Immersive.
>>>> Doug recommended .bvh (he is wise), I'm hoping I can get concurrence from
>>>> Holger and Michalis to go with .bvh over HAnimMotion for mocap data.  I do
>>>> not know if x3d.py can export .bvh, but a X3D Blender .bvh plugin can. If
>>>> you need more examples of HAnimMotion, I can start by providing X3D and
>>>> X3DV with HAnimMotion, with Joe's approval. I can't provide original .fbx
>>>> or .blend.  Fix the one in the archive first?  Let me know.
>>>>
>>>> Don, anyone, could you update the model in the archive to HAnim
>>>> component level 3, per:
>>>>
>>>>
>>>> https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof/Part01/components/hanim.html#SupportLevels
>>>>
>>>> See enclosure for model link information.  I am not sure
>>>> which browsers support HAnim component level 3?
>>>>
>>>> For those of  you with your own data and you want to drive yourself, I
>>>> am working on HAnimMotion export for Blender, the experimental pre-alpha
>>>> plugin is here:
>>>>
>>>>
>>>> https://github.com/coderextreme/BlenderX3DSupport/tree/main/io_scene_x3dv
>>>>
>>>> I'm guessing that Interpolators and Sensors can be used over
>>>> HAnimMotion...why?
>>>>
>>>> Thanks for listening!
>>>>
>>>> John
>>>>
>>>> On Wed, Sep 20, 2023 at 11:34 PM John Carlson <yottzumm at gmail.com>
>>>> wrote:
>>>>
>>>>> FreeWRL also shows a model, but no animation.  I will look further
>>>>> into the model--nothing is popping out at me.
>>>>>
>>>>> Direct links:
>>>>>
>>>>>
>>>>> https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Specifications/KoreanCharacterMotionAnnexD01Jin.x3dv
>>>>>
>>>>>
>>>>> https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Specifications/KoreanCharacterMotionAnnexD01Jin.x3d
>>>>>
>>>>> Thanks!
>>>>>
>>>>> John
>>>>>
>>>>> On Wed, Sep 20, 2023 at 5:42 PM John Carlson <yottzumm at gmail.com>
>>>>> wrote:
>>>>>
>>>>>> Please verify that your browsers animate Jin in this scene.  Thanks,
>>>>>> I'm working on a Blender export that requires HAnimMotion (I'm validating
>>>>>> x3d.py output).  Feel free to forward to x3d-public.  Thanks!
>>>>>>
>>>>>>
>>>>>> https://www.web3d.org/x3d-resources/content/examples/HumanoidAnimation/Specifications/KoreanCharacterMotionAnnexD01JinIndex.html
>>>>>>
>>>>>> I can probably easily download sunrize when there's an update, so
>>>>>> that has priority for me over X_ITE.   We're using view3scene on the Winter
>>>>>> and Spring project, and I want to introduce mocap data.
>>>>>>
>>>>>> Thanks!
>>>>>>
>>>>>> John
>>>>>>
>>>>> <KoreanCharacterMotionAnnexD01Jin.x3d>
>
>
>
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