[x3d-public] Discussion: containerField for x3d.py XML export

John Carlson yottzumm at gmail.com
Sun Sep 24 15:18:13 PDT 2023


I don’t actually have a python example, since I’m constructing the python
scenegraph in the Blender x3dv export addon that Doug and I are
constructing.  If one wants to add python output encoding to x3d.py or
adjunct code, that would be super cool and helpful.

Asking me to convert .x3d to Python is kind of hiding problems.

An x3d Python source code export from Blender would be a good marketing
tool for x3d.py.

I will ask Katy and Joe if they want to release .fbx and .blend, but the
Blender export addon needs a bit more work, so I’m providing to people
interested in helping debug it.

We need more people to work on building x3d import plugins for HAnim.  I
can work on imports (this is actually harder than export), if someone takes
over Blender export with x3d.py.

John
On Sun, Sep 24, 2023 at 2:47 PM Brutzman, Donald (Don) (CIV) <
brutzman at nps.edu> wrote:

> Thanks for continued troubleshooting.
>
>
>
> Please do not do anything with containerField handling in x3d.py since it
> is unique to XML encoding.
>
>
>
> If you encounter any incorrect handling, please provide a regular issue
> report that notes
>
>    - Model, in .x3d/.x3dv and also .py
>    - Error or warning that was encountered, relevant tools, etc.
>
>
>
> I can then isolate the problem and fix it.  When errors do occur, it is
> usually an error in the scene, but sometimes a simple omission of some sort
> somewhere deep in the code autogeneration of the library.
>
>
>
> p.s. also thanks for your recent issue reports on X3DJSAIL, very helpful.
> I have made a number of improvements this weekend, hoping to publish
> tonight.
>
>
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
>
> X3D graphics, virtual worlds, navy robotics
> https://faculty.nps.edu/brutzman
>
>
>
> *From:* John Carlson <yottzumm at gmail.com>
> *Sent:* Sunday, September 24, 2023 11:34 AM
> *To:* Brutzman, Donald (Don) (CIV) <brutzman at nps.edu>; Michalis
> Kamburelis <michalis.kambi at gmail.com>; Peitso, Loren (CIV) <
> lepeitso at nps.edu>; X3D Graphics public mailing list <x3d-public at web3d.org>
> *Subject:* Discussion: containerField for x3d.py XML export
>
>
>
> First of all, great work on x3d.py, Loren and Don, I feel like I am
> polishing a diamond.
>
>
>
> I am considering adding the containerField attribute (not field) to XML
> output in x3d.py. This is mainly to support requirements of view3dscene.
> It complains if I don’t add the containerField attributes in HAnim
> (skeleton and joints containerFields, maybe more)—the default, children, is
> not an acceptable to view3dscene.  Also, not having a skin containerField
> is weird when dropping arbitrary Shape nodes into a HAnimHumanoid.
>
>
>
> Does adding the containerField attribute seem like a good idea, or should
> I push back on browser vendors?
>
>
>
> I plan to do something like I do for VRML when printing out joints and
> skeleton fields etc.  I won’t print out the containerField for obvious
> fields, i have a list of these somewhere…geometry, appearance, material,
> etc
>
>
>
> Should I allow the x3d.py app programmer to add a containerField
> attribute, or should I compute it as best i can, and save browser vendors
> the pain?
>
>
>
> I think what this means is passing an optional parameter to some
> each.XML() method calls.
>
>
>
> After writing this message, the answer seems obvious.
>
>
>
> Comments?
>
>
>
> John
>
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