[x3d-public] announce: updated release for X3D Java Scene Access Interface Library (X3DJSAIL)

John Carlson yottzumm at gmail.com
Mon Sep 25 19:40:13 PDT 2023


I see this on the the web page:


System.out.println ("===========================================");
System.out.println ("Test CommandLine invocations");
String[] args = {"-help" };
System.out.println ("CommandLine " + Arrays.toString(args));
CommandLine.run (args); // run these commands
System.out.println ("===========================================");
args = new String[] {"HelloWorldProgramOutput.x3d", "-toX3D",
"-toFile", "HelloWorldProgramOutput.CommandLine.x3d" };
System.out.println ("CommandLine " + Arrays.toString(args));
CommandLine.run (args); // run these commands
System.out.println ("===========================================");
args = new String[] {"HelloWorldProgramOutput.x3d", "-EXIFICIENT",
"-toEXI", "-toFile",
"HelloWorldProgramOutput.CommandLine.EXIFICIENT.exi"};
System.out.println ("CommandLine " + Arrays.toString(args));
CommandLine.run (args); // run these commands
System.out.println ("===========================================");


I'd like to do (-validate and/or -canonical and/or -Tidy) with several
files, however many files you want to handle in one invocation. Then
I'll be able to have 8 processors working on their own batch (with
xargs -P 8, or GNU parallel, I guess)


On Mon, Sep 25, 2023 at 9:23 PM John Carlson <yottzumm at gmail.com> wrote:

> Cool, Don.  I can’t wait to try X3DJSONLD.java with X3DJSAIL.  I’m already
> impressed by event-graph you previously posted, it will be interesting to
> see how it’s been upgraded. And yes, I’ll continue my experiments with
> “JavaScript” SAI using GraalVM JS command-line mode.
>
> Additional features might include Java based canonicalization of DOM and
> Java DOM diff.  I’m getting really tired of all the issues with my
> xmldiff.js.  Yes, in batch mode.
>
> 👍
>
> On Mon, Sep 25, 2023 at 8:52 PM Brutzman, Donald (Don) (CIV) <
> brutzman at nps.edu> wrote:
>
>> Am happy to report an updated release of the X3D Java Scene Access
>> Interface Library (X3DJSAIL).  This open-source capability is tested using
>> the latest version of Java OpenJDK 20.0.2.
>>
>>
>>
>>    - X3D Java Scene Access Interface Library (X3DJSAIL) supports
>>    programmers with standards-based X3D Java interfaces and objects, all as
>>    open source.
>>    - https://www.web3d.org/specifications/java/X3DJSAIL.html
>>    - https://www.web3d.org/specifications/java/javadoc
>>
>>
>>
>> Improvements in this release include better handling of Humanoid
>> Animation (HAnim) model structured relationships, along with terser and
>> more precise diagnostics when validating X3D models.  Improved X3dToHtml
>> stylesheet production of event-graph documentation has also been updated.
>>
>>
>>
>> Strong typing of data structures makes high-reliability production of X3D
>> models using Java possible.
>>
>>
>>
>>    - X3DJSAIL is a set of strongly typed Java application programming
>>    interfaces (APIs) providing programmer access to an X3D scene graph.
>>    - Two integrated Java packages are included that contain X3D SAI
>>    interfaces and support the X3D Graphics Standards for Java programmers.
>>       - org.web3d.x3d.jsail   provides concrete implementation-oriented
>>       classes for building X3D scenes using standalone Java objects.
>>       - org.web3d.x3d.sai     contains standard X3D SAI interfaces to
>>       independently compile Script-node source for use in X3D players.
>>
>>
>>
>> Goal outcomes: *make it easy to create a fully valid X3D scene graph
>> using Java, while also making it hard to create an incorrect or invalid X3D
>> model*.
>>
>>
>>
>>    - Software design patterns are autogenerated from rigorous
>>    definitions of all X3D node and field relationships using the X3D Unified
>>    Object Model (X3DUOM).
>>    - Validation of individual fields includes application of X3D Regular
>>    Expressions (regexes).
>>    - X3DJSAIL Javadoc includes all descriptions, links, hints, and
>>    warnings from the X3D Tooltips.
>>
>> This library successfully supports multiple purposes.
>>
>>    - Create high-performance standalone Java applications using a Plain
>>    Old Java Object (POJO) implementation for X3D.
>>    - Such X3D-capable Java applications can be client-based,
>>    server-based, or driven via command-line invocation (CLI) such as Java
>>    Console (jconsole).
>>    - Test ongoing deployment of X3D version 4 while maintaining full
>>    support for prior X3D versions 3.0 through 3.3.
>>
>> Over 4000 models in the X3D Examples Archive continue to be used as a
>> source for conversions, regression testing and further improvements.
>>
>>
>>
>>    - X3D Resources, Examples: Scene Archives for X3D
>>    - The X3D Examples Archives demonstrate how X3D nodes and scenes
>>    work. Thousands of scenes are provided in all X3D encodings. You can browse
>>    them individually online or download fully complete, separately installable
>>    .zip archives. Links to thousands of additional X3D example scenes are
>>    provided.
>>    -
>>    https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples
>>
>>
>>
>> Comprehensive build logs show current results.  Issue reports and feature
>> suggestions are welcome.
>>
>>
>>
>>    - https://www.web3d.org/x3d/content/examples/build.java.all.log.txt
>>    - https://www.web3d.org/specifications/java/X3DJSAIL.html#TODO
>>
>>
>>
>> Have fun with X3D and Java using X3DJSAIL!  8)
>>
>>
>>
>> all the best, Don
>>
>> --
>>
>> Don Brutzman  Naval Postgraduate School, Code USW/Br
>> brutzman at nps.edu
>>
>> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
>> +1.831.656.2149
>>
>> X3D graphics, virtual worlds, navy robotics
>> https://faculty.nps.edu/brutzman
>>
>>
>> _______________________________________________
>> x3d-public mailing list
>> x3d-public at web3d.org
>> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>
>
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