[x3d-public] computed orientation_changed output
Holger Seelig
holger.seelig at yahoo.de
Sat Aug 31 03:13:58 PDT 2024
It is possible to calculate a rotation from fromVector to toVector, but these rotations have an arbitrary upVector.
And yes, it would be better to have a defined upVector to make these rotations stable.
Holger
--
Holger Seelig
Leipzig, Germany
holger.seelig at yahoo.de
https://create3000.github.io/x_ite/
> Am 30.08.2024 um 23:45 schrieb Patrick Dähne <pdaehne at gmail.com>:
>
> Unfortunately, it is not possible to implement NurbsOrientationInterpolator because it is not specified how to calculate the „up“ vector (the tangent of the curve only specifies the z axis, but neither the x nor y axis of the local coordinate system). The same applies to any other hypothetical „xOrientationInterpolator“.
>
> Bye,
>
> Patrick
>
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