[x3d-public] Events to MFNode

John Carlson yottzumm at gmail.com
Fri Dec 20 02:07:49 PST 2024


I'd like to send the same event to all nodes in an MFNode without script.
I am trying to get rid of my  script.

I tried to follow Andreas' example, but it's not working out.

See attached, where I made changes with "morphinterpolators".

This is the first time I've tried to send events to an MFNode.

Previously, I was passing in an adapter.  I was hoping to optimize that.  I
don't know how to send events to multiple unknown displacers.  I've
optimized out my unused displacers, and now I'm stuck.
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