[x3d-public] Events to MFNode
John Carlson
yottzumm at gmail.com
Fri Dec 20 02:07:49 PST 2024
I'd like to send the same event to all nodes in an MFNode without script.
I am trying to get rid of my script.
I tried to follow Andreas' example, but it's not working out.
See attached, where I made changes with "morphinterpolators".
This is the first time I've tried to send events to an MFNode.
Previously, I was passing in an adapter. I was hoping to optimize that. I
don't know how to send events to multiple unknown displacers. I've
optimized out my unused displacers, and now I'm stuck.
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