[x3d-public] Apologies for multiple messages
John Carlson
yottzumm at gmail.com
Sun Feb 25 11:42:51 PST 2024
I got concerned that X3DUOM would be standardized in the XML encoding
without a working x3d.py build process. It does work on the surface, but
fouls up around classes related to X3DVertexAttributeNode and concrete
subclasses/subnodes.
x3d.py 4.0.64.4 is okay. Building x3d.py does not work. If someone
remains interested, I can post details, assuming nothing has changed.
I believe this change was made to support better validation in browsers.
I’m pretty sure both Andreas and I reported this when X3DUOM changed per
Holger.
The Blender exporter will proceed with an altered x3d.py. We will attempt
to modify the name in the Blender exporter. That is a good suggestion, Don.
John
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