[x3d-public] Blender X3D support teleconference Dec 10 2024

John Carlson yottzumm at gmail.com
Sun Nov 24 14:13:03 PST 2024


Great!  I’ll probably copy this into my exporter at some point.  Thanks!

John

On Sun, Nov 24, 2024 at 4:09 PM Vincent Marchetti via x3d-public <
x3d-public at web3d.org> wrote:

> There will be another teleconference to discuss projects and progress
> related to Blender support of X3D import, export, and workflow.
>
> Date/Time is December 10, 2024. at 12:00 PM EST, 17:00 UTC
>
> Location:
> https://docs.google.com/document/d/19f9L9LczB4vVfiSN9OsajnmvSkvz6RZaS6f4LsrqZNA/edit?usp=sharing
>
> Agenda Document:
> https://docs.google.com/document/d/19f9L9LczB4vVfiSN9OsajnmvSkvz6RZaS6f4LsrqZNA/edit?usp=sharing
>
> Review of recent news:
>
> A pull request for re-enabling export of the ImageTexture X3D node was
> merged into the trunk of the Blender.org <http://blender.org/> X3D
> import/export extension. It will be released for updating existing Blender
> 4.2 installation, as soon as some issues discovered in testing are resolved.
>
> These issues described in the pull request thread at
> https://projects.blender.org/extensions/io_scene_x3d/pulls/39
> They basically involve distangling effects of the difference between
> filepaths and URLs, the difference between POSIX and Windows filepaths, and
> the correct implementation of MFString encoding. I think we just need to
> dot our i's and cross t's carefully.
>
> Vince Marchetti
>
>
>
> _______________________________________________
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> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
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