[x3d-public] RawKee Normal Export Issue Fixed - WAS: Reallusion Character Creator - HAnim Example

John Carlson yottzumm at gmail.com
Mon Aug 25 08:11:26 PDT 2025


It’s possible I ran out of space on my phone.

I’ll try some cleanup.

John

On Mon, Aug 25, 2025 at 2:55 AM Bergstrom, Aaron <aaron.bergstrom at und.edu>
wrote:

> I apologize. They are not optimized files.
>
> I should have mentioned that they are large files, 100MB-ish in size.
>
> However, they are sitting on a university server with a very fast
> connection… from there to my house, it’s about a 10-15 second dowload.
>
> On Aug 25, 2025, at 12:59 AM, John Carlson <yottzumm at gmail.com> wrote:
>
> 
>
> I’m waiting too long for these links.
>
> Thanks,
>
> John
> On Sun, Aug 24, 2025 at 11:54 PM Bergstrom, Aaron via x3d-public <
> x3d-public at web3d.org> wrote:
>
>> Turns out, if you miscalculate the normals, you get bizarre results.
>> Holger pointed out my problem.
>>
>>
>>
>> Anyway, I fixed the exporter’s Per Vertex Normal calculation, and now I
>> have a pretty good looking Character Creator avatar exported. I uploaded to
>> the same place as yesterday.
>>
>>    - https://vr.csgrid.org/x_ite/rawkee-examples/cc/
>>
>>
>>
>> And here’s another Character Creator export of a woman walking. The model
>> is a bit rougher than the first, but Ariann, our lab’s artist, didn’t put a
>> lot of time into these.
>>
>>    - https://vr.csgrid.org/x_ite/rawkee-examples/cc/cc_woman.html
>>
>>
>>
>> Aaron
>> _______________________________________________
>> x3d-public mailing list
>> x3d-public at web3d.org
>> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>
>
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