[x3d-public] Facial Animation (HUD accomplished). Reset next.
vmarchetti at kshell.com
vmarchetti at kshell.com
Sat Feb 22 05:27:13 PST 2025
This is a really good set of examples.
Few notes:
The first Layer node has fields activeLayer and order defined as XML attributes, these are fields in LayerSet but not in Layer. X-ITE Is tolerant of this, castle viewer is not.
The text of either x3d example can be loaded into the X-ITE playground at https://create3000.github.io/x_ite/playground/ and it works, because the url for the ImageTexture includes both a local file system reference and a publicly accessible URL at web.org
Vince Marchetti
> On Feb 22, 2025, at 1:47 AM, John Carlson via x3d-public <x3d-public at web3d.org> wrote:
>
> Here's the HUD that Holger mostly did, I just figured out how to do it in Python, and adjusted some parameters.
>
> I'm still thinking about how to accomplish calling set_fraction = 0 on the IntegerSequencers. Probably the easiest will be to send a set_fraction event into the ProtoInstances and do appropriate things with it, in ROUTEs. I'll also have to figure out how to get the event out of the Reset Menu Item.
>
> I'll move the Reset button below all the other MenuItems in the .x3d files, and pass set_fraction to the ProtoInstances, which will send a set_fraction event to whatever needs to receive it.
>
> I think I can just send the Reset_Clock fraction_changed event to all ProtoInstances as set_fraction.
>
> I'm going to rest my legs now
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